GamingPickz
Game vs game · side by side

Squad vs Zero Hour

Squad is an FPS mmorpg game from Offworld (2020) while Zero Hour is an FPS simulation game from AttritoM7 Productions (2024).

Squad

2020 · Offworld

7.7GamingPickz Score

$39.99

Steam: Very Positive

Zero Hour

2024 · AttritoM7 Productions

6.9GamingPickz Score

$9.99

Steam: Mostly Positive

What each one is

Steam files Squad under FPS and Mmorpg. In contrast, it files Zero Hour under FPS and Simulation.

Squad

Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.

Description from its Steam store page

Zero Hour

Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.

Description from its Steam store page

At a glance

SquadZero Hour
GamingPickz Score7.7/106.9/10
Steam ratingVery Positive (81%, 242,753)Mostly Positive (77%, 33,371)
Critic aggregateNo aggregateNo aggregate
Price$39.99$9.99
Install size65 GB25 GB
Steam Deckplayableunsupported
Released20202024
DeveloperOffworldAttritoM7 Productions

Prices and Steam ratings are read live and move over time.

Squad vs Zero Hour, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    SquadFPS mmorpg game
    Zero HourFPS simulation game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    SquadMilitary, Realistic, FPS
    Zero HourTactical, Shooter, FPS

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    SquadScore 7.7 · 81% on Steam
    Zero HourScore 6.9 · 77% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Squad242,753 reviews · 23 add-ons · 65 GB
    Zero Hour33,371 reviews · 7 add-ons · 25 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Squad$39.99
    Zero Hour$9.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    SquadPlayable
    Zero HourUnsupported

    Valve's own Deck compatibility rating.

Squad takes 2 of the marked rounds to 1. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Squad and Zero Hour on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Squad (GamingPickz Score 7.7)
  • The cheaper right now: Zero Hour ($9.99)
  • Better on a Steam Deck: Squad (playable)
  • Lighter on storage: Zero Hour (25 GB)
  • The safer bet by weight of reviews: Squad (242,753 reviews)

What they have in common

Both are tagged by Steam players with:

MilitaryRealisticFPSMultiplayerTacticalShooterTeam-BasedFirst-Person

Where they differ

Squad is also

WarMassively MultiplayerModernWargameBase-BuildingOpen World

Zero Hour is also

SingleplayerCo-opOnline Co-OpThird-Person ShooterCombatStealth

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Squad is middle-of-the-road on difficulty. Zero Hour is middle-of-the-road on difficulty.

System requirements, side by side

SquadZero Hour
Minimum GPUNvidia GTX 1060 6GBNvidia Geforce GTX 750TI 2GB
Minimum CPUIntel Core i5-8400, AMD Ryzen 3600Intel Core i3-7100
Minimum RAM8 GB12 GB
Install size65 GB25 GB

Can your PC run them? Check each against your own kit: Squad · Zero Hour.

Accessibility features

Steam store pages declare 1 accessibility feature for Squad and 0 for Zero Hour. A declaration is a floor, not a review.

If you like one, also try

Common questions

How different are Squad and Zero Hour in scope?

Squad has drawn 242,753 Steam reviews, ships 23 add-ons and installs in 65 GB. Zero Hour has drawn 33,371 Steam reviews, ships 7 add-ons and installs in 25 GB.

Is Squad or Zero Hour better?

By the GamingPickz Score, Squad rates higher (7.7 to 6.9). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Squad or Zero Hour?

Zero Hour is cheaper right now at $9.99, against $39.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each