GamingPickz
Game vs game · side by side

Going Medieval vs Workers & Resources: Soviet Republic

Going Medieval is an RPG sandbox game from Foxy Voxel (2026) while Workers & Resources: Soviet Republic is an open-world sandbox game from 3Division (2024).

Going Medieval

2026 · Foxy Voxel

7.6GamingPickz Score

$22.49

Steam: Very Positive

Workers & Resources: Soviet Republic

2024 · 3Division

7.9GamingPickz Score

$9.99

Steam: Very Positive

What each one is

Steam files Going Medieval under RPG and Sandbox. In contrast, it files Workers & Resources: Soviet Republic under Open-World and Sandbox.

Going Medieval

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.

Description from its Steam store page

Workers & Resources: Soviet Republic

Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.

Description from its Steam store page

At a glance

Going MedievalWorkers & Resources: Soviet Republic
GamingPickz Score7.6/107.9/10
Steam ratingVery Positive (89%, 21,362)Very Positive (91%, 27,164)
Critic aggregate76/10081/100
Price$22.49$9.99
Install size2 GB9 GB
Steam Deckplayableplayable
Released20262024
DeveloperFoxy Voxel3Division

Prices and Steam ratings are read live and move over time.

Going Medieval vs Workers & Resources: Soviet Republic, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Going MedievalRPG sandbox game
    Workers & Resources: Soviet RepublicOpen-world sandbox game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Going MedievalRPG, Early Access, City Builder
    Workers & Resources: Soviet RepublicStrategy, Simulation, City Builder

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Going MedievalScore 7.6 · 89% on Steam · 76 critic
    Workers & Resources: Soviet RepublicScore 7.9 · 91% on Steam · 81 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Going Medieval21,362 reviews · 2 add-ons · 2 GB
    Workers & Resources: Soviet Republic27,164 reviews · 5 add-ons · 9 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Going Medieval$22.49
    Workers & Resources: Soviet Republic$9.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Going MedievalPlayable
    Workers & Resources: Soviet RepublicPlayable

    Valve's own Deck compatibility rating.

Workers & Resources: Soviet Republic takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Going Medieval and Workers & Resources: Soviet Republic on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Workers & Resources: Soviet Republic (GamingPickz Score 7.9)
  • The cheaper right now: Workers & Resources: Soviet Republic ($9.99)
  • Lighter on storage: Going Medieval (2 GB)

What they have in common

Both are tagged by Steam players with:

City BuilderColony SimSingleplayerStrategyModdableSandboxEconomySimulation

Where they differ

Going Medieval is also

RPGEarly AccessProcedural Generation3DCraftingIndie

Workers & Resources: Soviet Republic is also

Grand StrategyOpen WorldResource ManagementHistorical4XReal-Time with Pause

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Going Medieval is middle-of-the-road on difficulty. Workers & Resources: Soviet Republic is middle-of-the-road on difficulty.

System requirements, side by side

Going MedievalWorkers & Resources: Soviet Republic
Minimum GPUNVIDIA GeForce GTX 1050 Ti (4 GB)
Minimum CPUIntel Core i5-9400F
Minimum RAM8 GB
Install size2 GB9 GB

Can your PC run them? Check each against your own kit: Going Medieval · Workers & Resources: Soviet Republic.

Accessibility features

Steam store pages declare 6 accessibility features for Going Medieval and 5 for Workers & Resources: Soviet Republic. A declaration is a floor, not a review.

If you like one, also try

Close to Workers & Resources: Soviet Republic

Common questions

How different are Going Medieval and Workers & Resources: Soviet Republic in scope?

Going Medieval has drawn 21,362 Steam reviews, ships 2 add-ons and installs in 2 GB. Workers & Resources: Soviet Republic has drawn 27,164 Steam reviews, ships 5 add-ons and installs in 9 GB.

Is Going Medieval or Workers & Resources: Soviet Republic better?

By the GamingPickz Score, Workers & Resources: Soviet Republic rates higher (7.9 to 7.6). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Going Medieval or Workers & Resources: Soviet Republic?

Workers & Resources: Soviet Republic is cheaper right now at $9.99, against $22.49. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each