GamingPickz
Game vs game · side by side

Bright Memory: Infinite vs Ghostrunner

Bright Memory: Infinite is an FPS soulslike game from FYQD-Studio (2021) while Ghostrunner is an action-adventure fighting game from One More Level (2020).

Bright Memory: Infinite

2021 · FYQD-Studio

8.0GamingPickz Score

$19.99

Steam: Very Positive

Ghostrunner

2020 · One More Level

8.0GamingPickz Score

$29.99

Steam: Very Positive

What each one is

Steam files Bright Memory: Infinite under FPS and Soulslike. In contrast, it files Ghostrunner under Action-Adventure and Fighting.

Bright Memory: Infinite

Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.

Description from its Steam store page

Ghostrunner

Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.

Description from its Steam store page

At a glance

Bright Memory: InfiniteGhostrunner
GamingPickz Score8.0/108.0/10
Steam ratingVery Positive (92%, 39,848)Very Positive (91%, 66,721)
Critic aggregateNo aggregate81/100
Price$19.99$29.99
Install size13 GB22 GB
Steam Deckverifiedplayable
Released20212020
DeveloperFYQD-StudioOne More Level

Prices and Steam ratings are read live and move over time.

Bright Memory: Infinite vs Ghostrunner, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Bright Memory: InfiniteFPS soulslike game
    GhostrunnerAction-adventure fighting game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Bright Memory: InfiniteAction, Female Protagonist, Sexual Content
    GhostrunnerAction, Cyberpunk, Fast-Paced

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Bright Memory: InfiniteScore 8.0 · 92% on Steam
    GhostrunnerScore 8.0 · 91% on Steam · 81 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Bright Memory: Infinite39,848 reviews · 10 add-ons · 13 GB
    Ghostrunner66,721 reviews · 7 add-ons · 22 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Bright Memory: Infinite$19.99
    Ghostrunner$29.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Bright Memory: InfiniteVerified
    GhostrunnerPlayable

    Valve's own Deck compatibility rating.

Bright Memory: Infinite takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Bright Memory: Infinite and Ghostrunner on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The cheaper right now: Bright Memory: Infinite ($19.99)
  • Better on a Steam Deck: Bright Memory: Infinite (verified)
  • Lighter on storage: Bright Memory: Infinite (13 GB)

What they have in common

Both are tagged by Steam players with:

ActionSingleplayerShooterSci-fiHack and SlashFirst-PersonViolentSwordplay

Where they differ

Bright Memory: Infinite is also

Female ProtagonistSexual ContentFPSIndieMatureGore

Ghostrunner is also

CyberpunkFast-PacedDifficultGreat SoundtrackAction-AdventureCombat

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Bright Memory: Infinite is demanding, for players who want a challenge. Ghostrunner is demanding, for players who want a challenge.

System requirements, side by side

Bright Memory: InfiniteGhostrunner
Minimum GPUNVIDIA GTX960(4G)GeForce GTX 1050 (2048 MB) / Radeon RX 550 (4096 MB)
Minimum CPUINTEL E3-1230v2 / AMD FX-8350Intel Core i5-2500K (4 * 3300) AMD Phenom II X4 965 (4 * 3400)
Minimum RAM8 GB8 GB
Install size13 GB22 GB

Can your PC run them? Check each against your own kit: Bright Memory: Infinite · Ghostrunner.

Accessibility features

Steam store pages declare 1 accessibility feature for Bright Memory: Infinite and 1 for Ghostrunner. A declaration is a floor, not a review.

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Common questions

How different are Bright Memory: Infinite and Ghostrunner in scope?

Bright Memory: Infinite has drawn 39,848 Steam reviews, ships 10 add-ons and installs in 13 GB. Ghostrunner has drawn 66,721 Steam reviews, ships 7 add-ons and installs in 22 GB.

Is Bright Memory: Infinite or Ghostrunner better?

By the GamingPickz Score, Bright Memory: Infinite rates higher (8.0 to 8.0). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Bright Memory: Infinite or Ghostrunner?

Bright Memory: Infinite is cheaper right now at $19.99, against $29.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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