GamingPickz
Game vs game · side by side

Call of Cthulhu vs GhostWire: Tokyo

Call of Cthulhu is an FPS horror game from Cyanide Studio (2018) while GhostWire: Tokyo is an action-adventure FPS game from Tango Gameworks (2022).

Call of Cthulhu

2018 · Cyanide Studio

6.8GamingPickz Score

$19.99

Steam: Mostly Positive

GhostWire: Tokyo

2022 · Tango Gameworks

7.1GamingPickz Score

$59.99

Steam: Very Positive

What each one is

Steam files Call of Cthulhu under FPS and Horror. In contrast, it files GhostWire: Tokyo under Action-Adventure and FPS.

Call of Cthulhu

1924. Private Investigator Pierce is sent to look into the tragic death of the Hawkins family. Plunge into a world of creeping madness and cosmic horror. Cryptic clues, shadowy figures, and pure terror bar your way as you fight to retain your sanity and solve an otherworldly mystery.

Description from its Steam store page

GhostWire: Tokyo

Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.

Description from its Steam store page

At a glance

Call of CthulhuGhostWire: Tokyo
GamingPickz Score6.8/107.1/10
Steam ratingMostly Positive (79%, 13,871)Very Positive (83%, 21,047)
Critic aggregateNo aggregate77/100
Price$19.99$59.99
Install size13 GB26 GB
Steam Deckverifiedverified
Released20182022
DeveloperCyanide StudioTango Gameworks

Prices and Steam ratings are read live and move over time.

Call of Cthulhu vs GhostWire: Tokyo, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Call of CthulhuFPS horror game
    GhostWire: TokyoAction-adventure FPS game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Call of CthulhuLovecraftian, Horror, Psychological Horror
    GhostWire: TokyoSupernatural, Open World, First-Person

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Call of CthulhuScore 6.8 · 79% on Steam
    GhostWire: TokyoScore 7.1 · 83% on Steam · 77 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Call of Cthulhu13,871 reviews · 13 GB
    GhostWire: Tokyo21,047 reviews · 3 add-ons · 26 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Call of Cthulhu$19.99
    GhostWire: Tokyo$59.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Call of CthulhuVerified
    GhostWire: TokyoVerified

    Valve's own Deck compatibility rating.

Across the rounds a number can settle, it is level at 1 each. Which one is "better" is the part no figure decides, so we leave it to what you want from the two.

The two on the grid

Compare the whole catalogue

Call of Cthulhu and GhostWire: Tokyo on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform
  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: GhostWire: Tokyo (GamingPickz Score 7.1)
  • The cheaper right now: Call of Cthulhu ($19.99)
  • Lighter on storage: Call of Cthulhu (13 GB)

What they have in common

Both are tagged by Steam players with:

HorrorPsychological HorrorAdventureAtmosphericStory RichSingleplayerMysteryFirst-Person

Where they differ

Call of Cthulhu is also

LovecraftianDetectiveRPGNarrationWalking SimulatorDark

GhostWire: Tokyo is also

SupernaturalAction-AdventureActionSurrealLore-RichCombat

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Call of Cthulhu is middle-of-the-road on difficulty. GhostWire: Tokyo is middle-of-the-road on difficulty.

System requirements, side by side

Call of CthulhuGhostWire: Tokyo
Minimum GPUGTX1060 / RX5500XT / Arc A380* (
Minimum CPUCore i7 4770K @3.5ghz / Ryzen 5 2600
Minimum RAM12 GB
Install size13 GB26 GB

Can your PC run them? Check each against your own kit: Call of Cthulhu · GhostWire: Tokyo.

Accessibility features

Steam store pages declare 1 accessibility feature for Call of Cthulhu and 4 for GhostWire: Tokyo. A declaration is a floor, not a review.

If you like one, also try

Close to Call of Cthulhu
Close to GhostWire: Tokyo

Common questions

How different are Call of Cthulhu and GhostWire: Tokyo in scope?

Call of Cthulhu has drawn 13,871 Steam reviews and installs in 13 GB. GhostWire: Tokyo has drawn 21,047 Steam reviews, ships 3 add-ons and installs in 26 GB.

Is Call of Cthulhu or GhostWire: Tokyo better?

By the GamingPickz Score, GhostWire: Tokyo rates higher (7.1 to 6.8). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Call of Cthulhu or GhostWire: Tokyo?

Call of Cthulhu is cheaper right now at $19.99, against $59.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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