Call of War: World War 2 vs Hearts of Iron IV
Call of War: World War 2 is a mmorpg simulation game from Bytro Labs GmbH (2017) while Hearts of Iron IV is an open-world sandbox game from Paradox Development Studio (2016).
What each one is
Steam files Call of War: World War 2 under Mmorpg and Simulation. In contrast, it files Hearts of Iron IV under Open-World and Sandbox.
Take over the control of one of the mighty nations during the times of World War 2 in this persisting long-term strategy game. Conquer provinces, forge alliances and build up your economy in real-time. Research top secret weapons of World War 2 and become the one true superpower!
Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.
At a glance
| Call of War: World War 2 | Hearts of Iron IV | |
|---|---|---|
| GamingPickz Score | 6.2/10 | 8.4/10 |
| Steam rating | Mostly Positive (71%, 6,372) | Very Positive (90%, 375,658) |
| Critic aggregate | No aggregate | 83/100 |
| Price | Free | $49.99 |
| Install size | 0.49 GB | 2 GB |
| Steam Deck | playable | playable |
| Released | 2017 | 2016 |
| Developer | Bytro Labs GmbH | Paradox Development Studio |
Prices and Steam ratings are read live and move over time.
Call of War: World War 2 vs Hearts of Iron IV, point by point
Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.
Genre and premise
Call of War: World War 2Mmorpg simulation gameHearts of Iron IVOpen-world sandbox gameWhat each is filed as. Each game describes itself in full above; we do not judge a premise.
How it plays
Call of War: World War 2Strategy, Free to Play, World War IIHearts of Iron IVStrategy, World War II, Grand StrategyThe tags players apply most, in order of votes. A read on feel, not a verdict.
Reception
Call of War: World War 2Score 6.2 · 71% on SteamHearts of Iron IV ✓Score 8.4 · 90% on Steam · 83 criticThe GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.
Content and scale
Call of War: World War 26,372 reviews · 10 add-ons · 0.49 GBHearts of Iron IV375,658 reviews · 24 add-ons · 2 GBReach and footprint, not quality: more reviews or a bigger install is not a better game.
Price
Call of War: World War 2 ✓FreeHearts of Iron IV$49.99Read live from Steam and subject to change.
On a Steam Deck
Call of War: World War 2PlayableHearts of Iron IVPlayableValve's own Deck compatibility rating.
Across the rounds a number can settle, it is level at 1 each. Which one is "better" is the part no figure decides, so we leave it to what you want from the two.
The two on the grid
Compare the whole catalogueCall of War: World War 2 and Hearts of Iron IV on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.
2 games have both
Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.
Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.
- PC
Every point links to that game's entry. The value map and the reception map are fixed views of the same data.
How positions are decided
No paid placement, no favouritism, live third-party data
- Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
- Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
- No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
- A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
- Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.
Which to pick, by what you want
- The higher-rated of the two: Hearts of Iron IV (GamingPickz Score 8.4)
- The cheaper right now: Call of War: World War 2 (Free)
- Lighter on storage: Call of War: World War 2 (0.49 GB)
- The safer bet by weight of reviews: Hearts of Iron IV (375,658 reviews)
What they have in common
Both are tagged by Steam players with:
StrategyWorld War IIWarGrand StrategyMilitarySimulationMultiplayerTactical
Where they differ
Free to PlayMassively MultiplayerWargame2DBoard GamePvP
SingleplayerReal-Time with PauseSandboxStrategy RPGOpen WorldCompetitive
Tags players apply to one game and not the other.
Difficulty and who each is for
By the tags players apply, Call of War: World War 2 is middle-of-the-road on difficulty. Hearts of Iron IV is middle-of-the-road on difficulty.
System requirements, side by side
| Call of War: World War 2 | Hearts of Iron IV | |
|---|---|---|
| Minimum GPU | Intel HD Graphics integrated chipset | Nvidia® GeForce™ GTX 470 (1.28GB) |
| Minimum CPU | Intel Core 2 Duo 1.6 GHz | Intel® Core™ i5 750 |
| Minimum RAM | 4 GB | 4 GB |
| Install size | 0.49 GB | 2 GB |
Can your PC run them? Check each against your own kit: Call of War: World War 2 · Hearts of Iron IV.
Accessibility features
Steam store pages declare 0 accessibility features for Call of War: World War 2 and 0 for Hearts of Iron IV. A declaration is a floor, not a review.
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Common questions
How different are Call of War: World War 2 and Hearts of Iron IV in scope?
Call of War: World War 2 has drawn 6,372 Steam reviews, ships 10 add-ons and installs in 0.49 GB. Hearts of Iron IV has drawn 375,658 Steam reviews, ships 24 add-ons and installs in 2 GB.
Is Call of War: World War 2 or Hearts of Iron IV better?
By the GamingPickz Score, Hearts of Iron IV rates higher (8.4 to 6.2). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.
Which is cheaper, Call of War: World War 2 or Hearts of Iron IV?
Call of War: World War 2 is cheaper right now at Free, against $49.99. Prices move, so this is read live from Steam and can change.
Do you rank one above the other for a fee?
No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.
Related comparisons
How we compare, and what we will not do
The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.