GamingPickz
Game vs game · side by side

Do Not Feed the Monkeys vs Papers, Please

Do Not Feed the Monkeys is a simulation strategy game from Fictiorama Studios (2018) while Papers, Please is a puzzle simulation game from Lucas Pope (2013).

Do Not Feed the Monkeys

2018 · Fictiorama Studios

7.8GamingPickz Score

$15.99

Steam: Very Positive

Papers, Please

2013 · Lucas Pope

8.4GamingPickz Score

$9.99

Steam: Overwhelmingly Positive

What each one is

Steam files Do Not Feed the Monkeys under Simulation and Strategy. In contrast, it files Papers, Please under Puzzle and Simulation.

Do Not Feed the Monkeys

A digital voyeur simulator where you watch strangers through surveillance cameras. Invade their privacy and witness their most intimate moments, but don’t interact with the subjects – anything could happen if you dare feed the monkeys!

Description from its Steam store page

Papers, Please

Congratulations. The October labor lottery is complete. Your name was pulled. For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.

Description from its Steam store page

At a glance

Do Not Feed the MonkeysPapers, Please
GamingPickz Score7.8/108.4/10
Steam ratingVery Positive (94%, 12,706)Overwhelmingly Positive (97%, 80,337)
Critic aggregateNo aggregate85/100
Price$15.99$9.99
Install size1 GB0.1 GB
Steam Deckplayableverified
Released20182013
DeveloperFictiorama StudiosLucas Pope

Prices and Steam ratings are read live and move over time.

Do Not Feed the Monkeys vs Papers, Please, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Do Not Feed the MonkeysSimulation strategy game
    Papers, PleasePuzzle simulation game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Do Not Feed the MonkeysPoint & Click, Political Sim, Management
    Papers, PleaseIndie, Political, Simulation

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Do Not Feed the MonkeysScore 7.8 · 94% on Steam
    Papers, PleaseScore 8.4 · 97% on Steam · 85 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Do Not Feed the Monkeys12,706 reviews · 1 GB
    Papers, Please80,337 reviews · 0.1 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Do Not Feed the Monkeys$15.99
    Papers, Please$9.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Do Not Feed the MonkeysPlayable
    Papers, PleaseVerified

    Valve's own Deck compatibility rating.

Papers, Please takes 3 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Do Not Feed the Monkeys and Papers, Please on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Mobile
  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

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How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Papers, Please (GamingPickz Score 8.4)
  • The cheaper right now: Papers, Please ($9.99)
  • Better on a Steam Deck: Papers, Please (verified)
  • The safer bet by weight of reviews: Papers, Please (80,337 reviews)

What they have in common

Both are tagged by Steam players with:

Point & ClickStrategy2DMultiple EndingsStory RichPixel GraphicsSimulationAdventure

Where they differ

Do Not Feed the Monkeys is also

Political SimManagementDark HumorChoices MatterFunnyResource Management

Papers, Please is also

IndiePoliticalPuzzleRetroAddictiveGreat Soundtrack

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Do Not Feed the Monkeys is middle-of-the-road on difficulty. Papers, Please is demanding, for players who want a challenge.

System requirements, side by side

Do Not Feed the MonkeysPapers, Please
Minimum GPUOpenGL 1.4
Minimum CPU1.5 GHz Core2Duo
Minimum RAM2 GB
Install size1 GB0.1 GB

Can your PC run them? Check each against your own kit: Do Not Feed the Monkeys · Papers, Please.

Accessibility features

Steam store pages declare 1 accessibility feature for Do Not Feed the Monkeys and 0 for Papers, Please. A declaration is a floor, not a review.

If you like one, also try

Close to Do Not Feed the Monkeys
Close to Papers, Please

Common questions

How different are Do Not Feed the Monkeys and Papers, Please in scope?

Do Not Feed the Monkeys has drawn 12,706 Steam reviews and installs in 1 GB. Papers, Please has drawn 80,337 Steam reviews and installs in 0.1 GB.

Is Do Not Feed the Monkeys or Papers, Please better?

By the GamingPickz Score, Papers, Please rates higher (8.4 to 7.8). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Do Not Feed the Monkeys or Papers, Please?

Papers, Please is cheaper right now at $9.99, against $15.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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