GamingPickz
Game vs game · side by side

EverQuest II vs SoulWorker - Anime Action MMO

EverQuest II is a mmorpg open-world game from Darkpaw Games (2011) while SoulWorker - Anime Action MMO is a horror JRPG game from Lion Games Co., Ltd. (2018).

Quick answer: EverQuest II rates higher, 7.0 to 6.8 on the GamingPickz Score.

EverQuest II

2011 · Darkpaw Games

7.0GamingPickz Score

Free

Steam: Mostly Positive

SoulWorker - Anime Action MMO

2018 · Lion Games Co., Ltd.

6.8GamingPickz Score

Not listed

Steam: Mostly Positive

What each one is

EverQuest II is filed under Mmorpg and Open-World. In contrast, SoulWorker - Anime Action MMO under Horror and JRPG.

EverQuest II

EverQuest® II is a deep fantasy MMORPG with over two decades of content, a thriving world, and ongoing expansions that keep Norrath growing. Create your hero and adventure through a massively rich, ever-evolving universe.

Description from its Steam store page

SoulWorker - Anime Action MMO

SoulWorker, free-2-play anime action MMO, combines pacy combos with a real anime feel. You’ll need excellent reactions and precise timing to take it to the merciless creatures in this post-apocalyptic world.

Description from its Steam store page

Story, characters and reception

EverQuest II
Reception

Reception EverQuest II had mostly positive reception from critics, earning an 83 out of 100 average score from aggregate review website Metacritic . Many reviewers compared the title to the original EverQuest , which was viewed as one of the best and most influential examples of the genre. Greg Kasavin of GameSpot said that EverQuest II isn't the massive step for the genre that its predecessor was, but it can still be a fun and addictive online… (Wikipedia)

SoulWorker - Anime Action MMO

No Wikipedia detail on file.

At a glance

EverQuest IISoulWorker - Anime Action MMO
GamingPickz Score7.0/106.8/10
Steam ratingMostly Positive (79%, 2,934)Mostly Positive (79%, 13,650)
Critic aggregate83/100No aggregate
PriceFreeNot listed
Install size4 GB
Steam DeckplayableUntested
Released20112018
DeveloperDarkpaw GamesLion Games Co., Ltd.

Prices and Steam ratings are read live and move over time.

EverQuest II vs SoulWorker - Anime Action MMO, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    EverQuest IIMmorpg open-world game
    SoulWorker - Anime Action MMOHorror JRPG game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    EverQuest IIFree to Play, RPG, Massively Multiplayer
    SoulWorker - Anime Action MMOAnime, Free to Play, MMORPG

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    EverQuest IIScore 7.0 · 79% on Steam · 83 critic
    SoulWorker - Anime Action MMOScore 6.8 · 79% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    EverQuest II2,934 reviews · 3 add-ons
    SoulWorker - Anime Action MMO13,650 reviews · 4 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    EverQuest IIFree
    SoulWorker - Anime Action MMONot listed

    Read live from Steam and subject to change.

EverQuest II takes 1 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

EverQuest II and SoulWorker - Anime Action MMO on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: EverQuest II (GamingPickz Score 7.0)
  • The safer bet by weight of reviews: SoulWorker - Anime Action MMO (13,650 reviews)

What they have in common

Both are tagged by Steam players with:

Free to PlayRPGMassively MultiplayerMMORPGOpen WorldMultiplayerActionCharacter Customization

Where they differ

EverQuest II is also

FantasyCraftingAdventureExplorationDwarfClassic

SoulWorker - Anime Action MMO is also

AnimeSexual ContentHack and SlashNudityJRPGOnline Co-Op

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, EverQuest II is middle-of-the-road on difficulty. SoulWorker - Anime Action MMO is middle-of-the-road on difficulty.

Accessibility features

Steam store pages declare 0 accessibility features for EverQuest II and 1 for SoulWorker - Anime Action MMO. A declaration is a floor, not a review.

If you like one, also try

Close to SoulWorker - Anime Action MMO

Common questions

How different are EverQuest II and SoulWorker - Anime Action MMO in scope?

EverQuest II has drawn 2,934 Steam reviews and ships 3 add-ons. SoulWorker - Anime Action MMO has drawn 13,650 Steam reviews and installs in 4 GB.

Is EverQuest II or SoulWorker - Anime Action MMO better?

By the GamingPickz Score, EverQuest II rates higher (7.0 to 6.8). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, EverQuest II or SoulWorker - Anime Action MMO?

One or both do not have a current listed price, so a straight comparison is not possible. See the table above.

Should I get EverQuest II or SoulWorker - Anime Action MMO?

EverQuest II rates higher, 7.0 to 6.8 on the GamingPickz Score. It also depends on what you want: the "which to pick" section above calls out which is cheaper, lighter on storage, better on a Steam Deck and the safer bet by weight of reviews.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each