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Half-Life vs Half-Life: Source

Half-Life is an action-adventure FPS game (1998) while Half-Life: Source is an FPS horror game from Valve (2004).

Half-Life

1998 · Studio not listed

8.9GamingPickz Score

$9.99

Steam: Overwhelmingly Positive

Half-Life: Source

2004 · Valve

6.2GamingPickz Score

$9.99

Steam: Mixed

What each one is

Steam files Half-Life under Action-Adventure and FPS. In contrast, it files Half-Life: Source under FPS and Horror.

Half-Life

Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Description from its Steam store page

Half-Life: Source

Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

Description from its Steam store page

At a glance

Half-LifeHalf-Life: Source
GamingPickz Score8.9/106.2/10
Steam ratingOverwhelmingly Positive (96%, 163,786)Mixed (69%, 16,699)
Critic aggregate96/100No aggregate
Price$9.99$9.99
Install size
Steam Deckverifiedplayable
Released19982004
DeveloperValve

Prices and Steam ratings are read live and move over time.

Half-Life vs Half-Life: Source, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Half-LifeAction-adventure FPS game
    Half-Life: SourceFPS horror game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Half-LifeFPS, Classic, 1990's
    Half-Life: SourceFPS, Action, Classic

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Half-LifeScore 8.9 · 96% on Steam · 96 critic
    Half-Life: SourceScore 6.2 · 69% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Half-Life163,786 reviews · 1 add-on
    Half-Life: Source16,699 reviews

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Half-Life$9.99
    Half-Life: Source$9.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Half-LifeVerified
    Half-Life: SourcePlayable

    Valve's own Deck compatibility rating.

Half-Life takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Half-Life and Half-Life: Source on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularityHalf-Life: Source

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC
  • PlayStation

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Half-Life (GamingPickz Score 8.9)
  • Better on a Steam Deck: Half-Life (verified)
  • The safer bet by weight of reviews: Half-Life (163,786 reviews)

What they have in common

Both are tagged by Steam players with:

FPSClassic1990'sSingleplayerSci-fiMultiplayerShooterAction

Where they differ

Half-Life is also

RetroAction-AdventureDifficultPvP

Half-Life: Source is also

ZombiesRemakeHorrorGreat Soundtrack

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Half-Life is demanding, for players who want a challenge. Half-Life: Source is middle-of-the-road on difficulty.

Accessibility features

Steam store pages declare 8 accessibility features for Half-Life and 0 for Half-Life: Source. A declaration is a floor, not a review.

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Common questions

How different are Half-Life and Half-Life: Source in scope?

Half-Life has drawn 163,786 Steam reviews and ships 1 add-on. Half-Life: Source has drawn 16,699 Steam reviews.

Is Half-Life or Half-Life: Source better?

By the GamingPickz Score, Half-Life rates higher (8.9 to 6.2). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Half-Life or Half-Life: Source?

Half-Life is cheaper right now at $9.99, against $9.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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