GamingPickz
Game vs game · side by side

Homefront vs Thief Gold (1999)

Homefront is an FPS open-world game from Kaos Studios (2011) while Thief Gold (1999) is a horror simulation game from Looking Glass Studios (2012).

Quick answer: Thief Gold (1999) rates higher, 7.8 to 6.1 on the GamingPickz Score, and Thief Gold (1999) is the cheaper at $1.74.

Homefront

2011 · Kaos Studios

6.1GamingPickz Score

$19.99

Steam: Mixed

Thief Gold (1999)

2012 · Looking Glass Studios

7.8GamingPickz Score

$1.74

Steam: Very Positive

What each one is

Homefront is filed under FPS and Open-World. In contrast, Thief Gold (1999) under Horror and Simulation.

Homefront

The Rock Map Pack is Now Available! Join the Resistance, stand united and fight for freedom against an overwhelming military force.

Description from its Steam store page

Thief Gold (1999)

Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge.

Description from its Steam store page

At a glance

HomefrontThief Gold (1999)
GamingPickz Score6.1/107.8/10
Steam ratingMixed (62%, 13,410)Very Positive (92%, 4,177)
Critic aggregate70/10092/100
Price$19.99$1.74
Install size
Steam Deckplayableunsupported
Released20112012
DeveloperKaos StudiosLooking Glass Studios

Prices and Steam ratings are read live and move over time.

Homefront vs Thief Gold (1999), point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    HomefrontFPS open-world game
    Thief Gold (1999)Horror simulation game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    HomefrontAction, FPS, Shooter
    Thief Gold (1999)Stealth, Classic, First-Person

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    HomefrontScore 6.1 · 62% on Steam · 70 critic
    Thief Gold (1999)Score 7.8 · 92% on Steam · 92 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Homefront13,410 reviews · 3 add-ons
    Thief Gold (1999)4,177 reviews

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Homefront$19.99
    Thief Gold (1999)$1.74

    Read live from Steam and subject to change.

  6. On a Steam Deck

    HomefrontPlayable
    Thief Gold (1999)Unsupported

    Valve's own Deck compatibility rating.

Thief Gold (1999) takes 2 of the marked rounds to 1. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Homefront and Thief Gold (1999) on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Thief Gold (1999) (GamingPickz Score 7.8)
  • The cheaper right now: Thief Gold (1999) ($1.74)
  • Better on a Steam Deck: Homefront (playable)
  • The safer bet by weight of reviews: Homefront (13,410 reviews)

What they have in common

Both are tagged by Steam players with:

ActionSingleplayerFirst-PersonAtmosphericStory RichAdventure

Where they differ

Homefront is also

FPSShooterMultiplayerMilitaryWarShort

Thief Gold (1999) is also

StealthClassicSteampunkImmersive SimHorrorFantasy

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Homefront is middle-of-the-road on difficulty. Thief Gold (1999) is middle-of-the-road on difficulty.

Accessibility features

Steam store pages declare 1 accessibility feature for Homefront and 0 for Thief Gold (1999). A declaration is a floor, not a review.

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Common questions

How different are Homefront and Thief Gold (1999) in scope?

Homefront has drawn 13,410 Steam reviews and ships 3 add-ons. Thief Gold (1999) has drawn 4,177 Steam reviews.

Is Homefront or Thief Gold (1999) better?

By the GamingPickz Score, Thief Gold (1999) rates higher (7.8 to 6.1). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Homefront or Thief Gold (1999)?

Thief Gold (1999) is cheaper right now at $1.74, against $19.99. Prices move, so this is read live from Steam and can change.

Should I get Homefront or Thief Gold (1999)?

Thief Gold (1999) rates higher, 7.8 to 6.1 on the GamingPickz Score, and Thief Gold (1999) is the cheaper at $1.74. It also depends on what you want: the "which to pick" section above calls out which is cheaper, lighter on storage, better on a Steam Deck and the safer bet by weight of reviews.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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