GamingPickz
Game vs game · side by side

Hotline Miami 2: Wrong Number vs Katana ZERO

Hotline Miami 2: Wrong Number is a gore game from Dennaton Games (2015) while Katana ZERO is a platformer game from Askiisoft (2019).

Hotline Miami 2: Wrong Number

2015 · Dennaton Games

7.7GamingPickz Score

$14.99

Steam: Very Positive

Katana ZERO

2019 · Askiisoft

8.5GamingPickz Score

$14.99

Steam: Overwhelmingly Positive

What each one is

Steam files Hotline Miami 2: Wrong Number under Great Soundtrack and Gore. In contrast, it files Katana ZERO under Platformer.

Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.

Description from its Steam store page

Katana ZERO

Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.

Description from its Steam store page

At a glance

Hotline Miami 2: Wrong NumberKatana ZERO
GamingPickz Score7.7/108.5/10
Steam ratingVery Positive (94%, 79,987)Overwhelmingly Positive (98%, 76,036)
Critic aggregateNo aggregate83/100
Price$14.99$14.99
Install size0.59 GB0.2 GB
Steam Deckverifiedverified
Released20152019
DeveloperDennaton GamesAskiisoft

Prices and Steam ratings are read live and move over time.

Hotline Miami 2: Wrong Number vs Katana ZERO, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Hotline Miami 2: Wrong NumberGore game
    Katana ZEROPlatformer game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Hotline Miami 2: Wrong NumberGore, Pixel Graphics, Violent
    Katana ZEROPixel Graphics, Action, Story Rich

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Hotline Miami 2: Wrong NumberScore 7.7 · 94% on Steam
    Katana ZEROScore 8.5 · 98% on Steam · 83 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Hotline Miami 2: Wrong Number79,987 reviews · 1 add-on · 0.59 GB
    Katana ZERO76,036 reviews · 1 add-on · 0.2 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Hotline Miami 2: Wrong Number$14.99
    Katana ZERO$14.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Hotline Miami 2: Wrong NumberVerified
    Katana ZEROVerified

    Valve's own Deck compatibility rating.

Katana ZERO takes 1 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Hotline Miami 2: Wrong Number and Katana ZERO on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC
  • PlayStation

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Katana ZERO (GamingPickz Score 8.5)

What they have in common

Both are tagged by Steam players with:

Great SoundtrackGorePixel GraphicsViolentActionFast-PacedDifficultRetro

Where they differ

Hotline Miami 2: Wrong Number is also

Top-Down1980sTop-Down ShooterAtmosphericBloodShooter

Katana ZERO is also

Story RichPlatformerCyberpunk2D PlatformerHack and SlashTime Manipulation

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Hotline Miami 2: Wrong Number is demanding, for players who want a challenge. Katana ZERO is demanding, for players who want a challenge.

System requirements, side by side

Hotline Miami 2: Wrong NumberKatana ZERO
Minimum GPUOpenGL 3.2 compatible GPU with at least 256MB ofGeForce 7600 GT (256 MB)
Minimum CPU2.4 GHz Intel Core 2 DuoIntel Pentium E2180 (2 * 2000)
Minimum RAM1 GB1 GB
Install size0.59 GB0.2 GB

Can your PC run them? Check each against your own kit: Hotline Miami 2: Wrong Number · Katana ZERO.

Accessibility features

Steam store pages declare 1 accessibility feature for Hotline Miami 2: Wrong Number and 1 for Katana ZERO. A declaration is a floor, not a review.

If you like one, also try

Close to Hotline Miami 2: Wrong Number
Close to Katana ZERO

Common questions

How different are Hotline Miami 2: Wrong Number and Katana ZERO in scope?

Hotline Miami 2: Wrong Number has drawn 79,987 Steam reviews, ships 1 add-on and installs in 0.59 GB. Katana ZERO has drawn 76,036 Steam reviews, ships 1 add-on and installs in 0.2 GB.

Is Hotline Miami 2: Wrong Number or Katana ZERO better?

By the GamingPickz Score, Katana ZERO rates higher (8.5 to 7.7). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Hotline Miami 2: Wrong Number or Katana ZERO?

Hotline Miami 2: Wrong Number is cheaper right now at $14.99, against $14.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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