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Might & Magic: Heroes VI vs Might & Magic Heroes VII

Might & Magic: Heroes VI is an RPG strategy game from Blackhole (2011) while Might & Magic Heroes VII is an open-world RPG game from Limbic Entertainment (2015).

Might & Magic: Heroes VI

2011 · Blackhole

5.4GamingPickz Score

$9.99

Steam: Mixed

Might & Magic Heroes VII

2015 · Limbic Entertainment

5.2GamingPickz Score

$29.99

Steam: Mixed

What each one is

Steam files Might & Magic: Heroes VI under RPG and Strategy. In contrast, it files Might & Magic Heroes VII under Open-World and RPG.

Might & Magic: Heroes VI

Heroes VI is a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

Description from its Steam store page

Might & Magic Heroes VII

Might & Magic® Heroes® VII makes a triumphant return bringing you the essence of turn based strategy gaming. Set in a fantasy universe with RPG progression with a strong story narrative, you will embark on a journey that you will never forget!

Description from its Steam store page

At a glance

Might & Magic: Heroes VIMight & Magic Heroes VII
GamingPickz Score5.4/105.2/10
Steam ratingMixed (48%, 9,256)Mixed (55%, 7,183)
Critic aggregate77/100No aggregate
Price$9.99$29.99
Install size
Steam Deckplayableplayable
Released20112015
DeveloperBlackholeLimbic Entertainment

Prices and Steam ratings are read live and move over time.

Might & Magic: Heroes VI vs Might & Magic Heroes VII, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Might & Magic: Heroes VIRPG strategy game
    Might & Magic Heroes VIIOpen-world RPG game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Might & Magic: Heroes VIStrategy, Turn-Based Strategy, RPG
    Might & Magic Heroes VIIStrategy, Turn-Based Strategy, RPG

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Might & Magic: Heroes VIScore 5.4 · 48% on Steam · 77 critic
    Might & Magic Heroes VIIScore 5.2 · 55% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Might & Magic: Heroes VI9,256 reviews
    Might & Magic Heroes VII7,183 reviews

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Might & Magic: Heroes VI$9.99
    Might & Magic Heroes VII$29.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Might & Magic: Heroes VIPlayable
    Might & Magic Heroes VIIPlayable

    Valve's own Deck compatibility rating.

Might & Magic: Heroes VI takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Might & Magic: Heroes VI and Might & Magic Heroes VII on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularityMight & Magic: Heroes VI

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Might & Magic: Heroes VI (GamingPickz Score 5.4)
  • The cheaper right now: Might & Magic: Heroes VI ($9.99)

What they have in common

Both are tagged by Steam players with:

StrategyTurn-Based StrategyRPGTurn-BasedFantasyMultiplayerSingleplayerMagic

Where they differ

Might & Magic: Heroes VI is also

TacticalBase-BuildingLocal Multiplayer

Might & Magic Heroes VII is also

Story RichAtmosphericCo-opClassicOpen WorldLocal Co-Op

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Might & Magic: Heroes VI is middle-of-the-road on difficulty. Might & Magic Heroes VII is middle-of-the-road on difficulty.

System requirements, side by side

Might & Magic: Heroes VIMight & Magic Heroes VII
Minimum GPU512 MBnVidia GeForce GTX460
Minimum CPUIntel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 GhzIntel Core i5 660 3.3 GHz
Minimum RAM1 GB4 GB
Install size

Can your PC run them? Check each against your own kit: Might & Magic: Heroes VI · Might & Magic Heroes VII.

Accessibility features

Steam store pages declare 0 accessibility features for Might & Magic: Heroes VI and 0 for Might & Magic Heroes VII. A declaration is a floor, not a review.

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Common questions

How different are Might & Magic: Heroes VI and Might & Magic Heroes VII in scope?

Might & Magic: Heroes VI has drawn 9,256 Steam reviews. Might & Magic Heroes VII has drawn 7,183 Steam reviews.

Is Might & Magic: Heroes VI or Might & Magic Heroes VII better?

By the GamingPickz Score, Might & Magic: Heroes VI rates higher (5.4 to 5.2). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Might & Magic: Heroes VI or Might & Magic Heroes VII?

Might & Magic: Heroes VI is cheaper right now at $9.99, against $29.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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