Resident Evil – Code: Veronica vs Resident Evil: The Mercenaries 3D
Resident Evil – Code: Veronica is a horror game from Capcom (2000) while Resident Evil: The Mercenaries 3D is an FPS game from Capcom (2011).
Quick answer: Resident Evil – Code: Veronica has the higher Metacritic, 94 to 65.
Resident Evil – Code: Veronica
Resident Evil: The Mercenaries 3D
What each one is
Resident Evil – Code: Veronica is filed under Horror. In contrast, Resident Evil: The Mercenaries 3D under FPS.
Resident Evil – Code: Veronica is a 2000 survival horror video game developed and published by Capcom for the Dreamcast. It was the first Resident Evil game to debut on a platform other than PlayStation. The story takes place three months after the events of Resident Evil 2 (1998) and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis (1999). It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the series' traditional controls and gameplay; however, unlike the pre-rendered backgrounds of previous installments, Code: Veronica uses real-time 3D environments and dynamic camera movement.
Resident Evil: The Mercenaries 3D is a third-person shooter video game developed by TOSE and published by Capcom for the Nintendo 3DS. It was released on June 2, 2011, in Japan, June 28, 2011, in North America, June 30, 2011, in Australia, and July 1, 2011, in Europe. The game was announced at the 2010 Nintendo conference in Japan. A combination of the "Mercenaries" minigames featured in Resident Evil 4 and 5, players must defeat as many enemies as possible within a set time limit.
Story, characters and reception
Plot
In December 1998, three months after escaping from Raccoon City (seen in Resident Evil 2 ) prior to its eventual destruction (seen in Resident Evil 3: Nemesis ), Claire Redfield raids an Umbrella Corporation facility in Paris in search of her brother, Chris Redfield . Discovered by Umbrella's security forces and eventually captured, Claire is imprisoned on Rockfort Island, a prison complex owned by the corporation, situated in the Southern Ocean . She is… (Wikipedia)
Reception
Reception (Dreamcast version) Code: Veronica received universal acclaim; many critics felt it was the best Resident Evil game at the time, and a "must-own" for the Dreamcast. Derek Williams of AllGame called it the best game for the system along with Soulcalibur (1999). A critic from GameRevolution found it to be the best of all the horror games on the Dreamcast, towering the likes of The House of the Dead 2 (1999) , Zombie Revenge (1999), and Carrier… (Wikipedia)
Reception
Reception The game received controversy upon release when it was discovered that the game's save data could not be erased. This implied that Capcom was attempting to curb the used-game market. Although Capcom VP Christian Svensson claims this feature was not a business decision, he states that a similar feature will probably not be implemented into future games because of the controversy it has generated. (Wikipedia)
At a glance
| Resident Evil – Code: Veronica | Resident Evil: The Mercenaries 3D | |
|---|---|---|
| GamingPickz Score | — | — |
| Steam rating | — | — |
| Critic aggregate | 94/100 | 65/100 |
| Price | Unknown | Unknown |
| Install size | — | — |
| Steam Deck | Untested | Untested |
| Released | 2000 | 2011 |
| Developer | Capcom | Capcom |
Prices and Steam ratings are read live and move over time.
Resident Evil – Code: Veronica vs Resident Evil: The Mercenaries 3D, point by point
Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.
Genre and premise
Resident Evil – Code: VeronicaHorror gameResident Evil: The Mercenaries 3DFPS gameWhat each is filed as. Each game describes itself in full above; we do not judge a premise.
How it plays
Resident Evil – Code: VeronicaNo descriptive tagsResident Evil: The Mercenaries 3DNo descriptive tagsThe tags players apply most, in order of votes. A read on feel, not a verdict.
Reception
Resident Evil – Code: Veronica ✓Metacritic 94Resident Evil: The Mercenaries 3DMetacritic 65Metacritic's critic aggregate, from the game's Wikipedia reception where it was never on Steam.
Price
Resident Evil – Code: VeronicaUnknownResident Evil: The Mercenaries 3DUnknownRead live from Steam and subject to change.
Resident Evil – Code: Veronica takes 1 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.
Which to pick, by what you want
- The better reviewed of the two: Resident Evil – Code: Veronica (Metacritic 94)
Difficulty and who each is for
By the tags players apply, Resident Evil – Code: Veronica is middle-of-the-road on difficulty. Resident Evil: The Mercenaries 3D is middle-of-the-road on difficulty.
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Common questions
How different are Resident Evil – Code: Veronica and Resident Evil: The Mercenaries 3D in scope?
Resident Evil – Code: Veronica lists little scope data. Resident Evil: The Mercenaries 3D lists little scope data.
Is Resident Evil – Code: Veronica or Resident Evil: The Mercenaries 3D better?
Neither carries enough reviews for us to score it reliably, so we do not call a winner. The table above shows what each does have.
Which is cheaper, Resident Evil – Code: Veronica or Resident Evil: The Mercenaries 3D?
One or both do not have a current listed price, so a straight comparison is not possible. See the table above.
Should I get Resident Evil – Code: Veronica or Resident Evil: The Mercenaries 3D?
Resident Evil – Code: Veronica has the higher Metacritic, 94 to 65. It also depends on what you want: the "which to pick" section above calls out which is cheaper, lighter on storage, better on a Steam Deck and the safer bet by weight of reviews.
Do you rank one above the other for a fee?
No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.
Related comparisons
All comparisonsHow we compare, and what we will not do
The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.