GamingPickz
Game vs game · side by side

Shadowrun: Dragonfall - Director's Cut vs XCOM: Enemy Unknown

Shadowrun: Dragonfall - Director's Cut is an RPG strategy game from Harebrained Schemes (2014) while XCOM: Enemy Unknown is an RPG strategy game from Firaxis Games (2012).

Quick answer: XCOM: Enemy Unknown rates higher, 8.3 to 7.7 on the GamingPickz Score.

Shadowrun: Dragonfall - Director's Cut

2014 · Harebrained Schemes

7.7GamingPickz Score

$14.99

Steam: Very Positive

XCOM: Enemy Unknown

2012 · Firaxis Games

8.3GamingPickz Score

$14.99

Steam: Very Positive

What each one is

Shadowrun: Dragonfall - Director's Cut is filed under RPG and Strategy. In contrast, XCOM: Enemy Unknown under RPG and Strategy.

Shadowrun: Dragonfall - Director's Cut

Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!

Description from its Steam store page

XCOM: Enemy Unknown

The XCOM: Enemy Unknown - Slingshot Pack is Now Available!

Description from its Steam store page

Story, characters and reception

Shadowrun: Dragonfall - Director's Cut
Plot

Set in 2054, players assume the role of a shadowrunner, a stealthy mercenary, who has recently arrived in the anarchic free state of Berlin to join a team headed by a colleague, Monika Schäfer. Other members of the team include Dietrich, a former punk rocker turned shaman; Glory, a heavily augmented cyborg; and Eiger, a troll weapons expert and former commando. Their first mission after the player joins them goes seriously wrong. (Wikipedia)

Reception

Reception Dragonfall received generally favorable reviews, according to review aggregator Metacritic . Destructoid wrote that the game did not have any mechanical differences between it and Shadowrun Returns , with the exception of the new save system that they cited as a positive addition, concluding, "If you enjoyed your first taste of Shadowrun , then Dragonfall should be an immediate purchase. " Eurogamer thought that Dragonfall was a much better… (Wikipedia)

XCOM: Enemy Unknown
Plot

Setting The game's campaign begins in early 2015 as a global alien invasion begins. Prior to the start of the game, a group of countries called the Council of Nations has banded together to create Extraterrestrial Combat Unit (XCOM), the most elite military and scientific organization in human history that is tasked with defending the nations from alien attack. The player assumes the role of the commander of XCOM and engages in a war against an… (Wikipedia)

Reception

Critical reception Reception According to review aggregator website Metacritic , XCOM: Enemy Unknown received "generally favourable reviews" from critics. Franchise creator Julian Gollop also praised the game, describing it as an "addictive and absorbing" experience; he liked the new alien design and enjoyed the challenging gameplay. Evan Lahti from PC Gamer praised Firaxis for understanding the core gameplay pillars of the franchise and modernizing them… (Wikipedia)

At a glance

Shadowrun: Dragonfall - Director's CutXCOM: Enemy Unknown
GamingPickz Score7.7/108.3/10
Steam ratingVery Positive (89%, 6,570)Very Positive (93%, 58,594)
Critic aggregate87/10089/100
Price$14.99$14.99
Install size2 GB
Steam Deckunsupportedplayable
Released20142012
DeveloperHarebrained SchemesFiraxis Games

Prices and Steam ratings are read live and move over time.

Shadowrun: Dragonfall - Director's Cut vs XCOM: Enemy Unknown, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Shadowrun: Dragonfall - Director's CutRPG strategy game
    XCOM: Enemy UnknownRPG strategy game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Shadowrun: Dragonfall - Director's CutRPG, Cyberpunk, Turn-Based
    XCOM: Enemy UnknownTurn-Based Strategy, Tactical, Strategy

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Shadowrun: Dragonfall - Director's CutScore 7.7 · 89% on Steam · 87 critic
    XCOM: Enemy UnknownScore 8.3 · 93% on Steam · 89 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Shadowrun: Dragonfall - Director's Cut6,570 reviews · 2 GB
    XCOM: Enemy Unknown58,594 reviews · 3 add-ons

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Shadowrun: Dragonfall - Director's Cut$14.99
    XCOM: Enemy Unknown$14.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Shadowrun: Dragonfall - Director's CutUnsupported
    XCOM: Enemy UnknownPlayable

    Valve's own Deck compatibility rating.

XCOM: Enemy Unknown takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Shadowrun: Dragonfall - Director's Cut and XCOM: Enemy Unknown on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: XCOM: Enemy Unknown (GamingPickz Score 8.3)
  • Better on a Steam Deck: XCOM: Enemy Unknown (playable)
  • The safer bet by weight of reviews: XCOM: Enemy Unknown (58,594 reviews)

What they have in common

Both are tagged by Steam players with:

RPGTurn-BasedStrategySci-fiTacticalSingleplayerTurn-Based TacticsAtmospheric

Where they differ

Shadowrun: Dragonfall - Director's Cut is also

CyberpunkIsometricStory RichCRPGIndieAdventure

XCOM: Enemy Unknown is also

AliensBase-BuildingUnforgivingReplay ValueAddictiveCharacter Customization

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Shadowrun: Dragonfall - Director's Cut is middle-of-the-road on difficulty. XCOM: Enemy Unknown is demanding, for players who want a challenge.

System requirements, side by side

Shadowrun: Dragonfall - Director's CutXCOM: Enemy Unknown
Minimum GPUDirectX compatible 3D graphics card with at least 256MB of addressable
Minimum CPUx86-compatible 1.4GHz
Minimum RAM2 GB
Install size2 GB

Can your PC run them? Check each against your own kit: Shadowrun: Dragonfall - Director's Cut · XCOM: Enemy Unknown.

Accessibility features

Steam store pages declare 0 accessibility features for Shadowrun: Dragonfall - Director's Cut and 1 for XCOM: Enemy Unknown. A declaration is a floor, not a review.

If you like one, also try

Common questions

How different are Shadowrun: Dragonfall - Director's Cut and XCOM: Enemy Unknown in scope?

Shadowrun: Dragonfall - Director's Cut has drawn 6,570 Steam reviews and installs in 2 GB. XCOM: Enemy Unknown has drawn 58,594 Steam reviews and ships 3 add-ons.

Is Shadowrun: Dragonfall - Director's Cut or XCOM: Enemy Unknown better?

By the GamingPickz Score, XCOM: Enemy Unknown rates higher (8.3 to 7.7). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Shadowrun: Dragonfall - Director's Cut or XCOM: Enemy Unknown?

Shadowrun: Dragonfall - Director's Cut is cheaper right now at $14.99, against $14.99. Prices move, so this is read live from Steam and can change.

Should I get Shadowrun: Dragonfall - Director's Cut or XCOM: Enemy Unknown?

XCOM: Enemy Unknown rates higher, 8.3 to 7.7 on the GamingPickz Score. It also depends on what you want: the "which to pick" section above calls out which is cheaper, lighter on storage, better on a Steam Deck and the safer bet by weight of reviews.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each