GamingPickz

Aero the Acro-Bat

Aero the Acro-Bat is a 1993 platform video game developed by Iguana Entertainment and published by Sunsoft for the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created by David Siller. In 2002, Metro 3D released a version of the game for the Game Boy Advance, with a battery back-up. The GBA version was titled Aero The Acro-Bat - Rascal Rival Revenge in Europe and Acrobat Kid in Japan. The Super NES version of the game was released on the Wii's Virtual Console in the PAL region and North America in July 2010. In 2024, the Super NES version was re-released in August for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S, alongside a new localization in Japanese made by Shinyuden as Aero: Acrobat Kid for the Nintendo Switch users in Japan, while the GBA version was re-released for the same platforms in November.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

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Released
1993
Developer
Acclaim Studios Austin
Platforms
1 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released1 August 1993
DeveloperAcclaim Studios Austin
PublisherSun Corporation
PlatformsSuper Nintendo Entertainment System
Genresplatformer

Source. Catalogue facts from Wikidata Q2708224, seeded 30 August 2026.

How long is Aero the Acro-Bat? How long to beat it

Total play time for Aero the Acro-Bat is about 4.6 hours to do everything, and around 3.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Aero the Acro-Bat length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path3.3h16
Main + the extras: story plus the side content most people do3.8h3
Completionist: everything: 100% the game4.6h4

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Aero the Acro-Bat sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Aero the Acro-Bat lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueLargely forgotten
Year
48ahead of 6% of the catalogue
Reach
22ahead of 67% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Aero the Acro-Bat

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Common questions about Aero the Acro-Bat

What platforms is Aero the Acro-Bat on?

Aero the Acro-Bat is available on Super Nintendo Entertainment System. It first released in 1993.

Who made Aero the Acro-Bat?

Aero the Acro-Bat was developed by Acclaim Studios Austin and published by Sun Corporation.

How long does it take to beat Aero the Acro-Bat?

about 3.3 hours for the main story, 3.8 hours with the main extras, 4.6 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.