Fatal Frame II: Crimson Butterfly
Fatal Frame II: Crimson Butterfly is a survival horror video game developed by Tecmo for PlayStation 2. The second entry in the Fatal Frame series, it was published by Tecmo in 2003 in Japan and North America, and by Ubisoft in Europe in 2004. An expanded Xbox port was published in 2004 in Japan and North America, and by Microsoft Game Studios in Europe in 2005. The story follows sisters Mio and Mayu Amakura as they are trapped in a ghost-filled village cursed by a failed ritual which they are being forced to re-enact. Gameplay follows Mio as she explores the village searching for Mayu, fighting hostile ghosts using the series' recurring Camera Obscura.
Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.
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- Released
- 2003
- Developer
- Tecmo
- Platforms
- 2 systems
- Critics
- Not scored
- Steam Deck
- Unknown
- Download
- Not stated
The record
| First released | 27 November 2003 |
|---|---|
| Developer | Tecmo, Koei Tecmo Holdings |
| Publisher | Tecmo, Xbox Game Studios |
| Platforms | Xbox, Steam Deck |
| Genres | Horror |
Source. Catalogue facts from Wikidata Q2289776, seeded 30 August 2026.
How long is Fatal Frame II: Crimson Butterfly? How long to beat it
Total play time for Fatal Frame II: Crimson Butterfly is about 21.8 hours to do everything, and around 9.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 9.3h | 145 |
| Main + the extras: story plus the side content most people do | 10.7h | 56 |
| Completionist: everything: 100% the game | 21.8h | 6 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Fatal Frame II: Crimson Butterfly sits on the grid
The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Fatal Frame II: Crimson Butterfly lands on each map it has the data for, with the share of the catalogue it beats on each axis.
- Year
- 64ahead of 17% of the catalogue
- Reach
- 34ahead of 75% of the catalogue
Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.
What readers say about Fatal Frame II: Crimson Butterfly
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
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Where Fatal Frame II: Crimson Butterfly appears
The ranked lists and finder pages Fatal Frame II: Crimson Butterfly qualifies for, from its own genre and platform to what it takes to run.
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Common questions about Fatal Frame II: Crimson Butterfly
What platforms is Fatal Frame II: Crimson Butterfly on?
Fatal Frame II: Crimson Butterfly is available on Xbox, Steam Deck. It first released in 2003.
Who made Fatal Frame II: Crimson Butterfly?
Fatal Frame II: Crimson Butterfly was developed by Tecmo, Koei Tecmo Holdings and published by Tecmo, Xbox Game Studios.
How long does it take to beat Fatal Frame II: Crimson Butterfly?
about 9.3 hours for the main story, 10.7 hours with the main extras, 21.8 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.