Hang-On
Hang-On is a 1985 racing video game developed and published by Sega for arcades. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and uses the Super Scaler arcade system board, created with design input from Yu Suzuki, as technology to simulate 3D effects. The deluxe cabinet version also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen.
Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.
Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.
- Released
- 1985
- Developer
- Sega AM2
- Platforms
- 1 systems
- Critics
- Not scored
- Steam Deck
- Unknown
- Download
- Not stated
The record
| First released | 5 July 1985 |
|---|---|
| Developer | Sega AM2 |
| Publisher | Not recorded |
| Platforms | Arcade |
| Genres | Racing |
Source. Catalogue facts from Wikidata Q1575476, seeded 30 August 2026.
How long is Hang-On? How long to beat it
Total play time for Hang-On is about 2.2 hours to do everything, and around 0.8 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 0.8h | 16 |
| Main + the extras: story plus the side content most people do | 1.5h | 1 |
| Completionist: everything: 100% the game | 2.2h | 4 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Hang-On sits on the grid
The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Hang-On lands on each map it has the data for, with the share of the catalogue it beats on each axis.
- Year
- 36ahead of 2% of the catalogue
- Reach
- 32ahead of 74% of the catalogue
Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.
What readers say about Hang-On
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
Loading reviews…
Did it run on your PC?
Tell other players how it ran on your machine. One tap, from your saved PC if you have one.
Where Hang-On appears
The ranked lists and finder pages Hang-On qualifies for, from its own genre and platform to what it takes to run.
Get the weekly rundown
One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.
We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.
Common questions about Hang-On
What platforms is Hang-On on?
Hang-On is available on Arcade. It first released in 1985.
Who made Hang-On?
Hang-On was developed by Sega AM2.
How long does it take to beat Hang-On?
about 0.8 hours for the main story, 1.5 hours with the main extras, 2.2 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.