Mario & Sonic at the Olympic Games
Mario & Sonic at the Olympic Games is a 2007 crossover sports video game developed and published by Sega for the Wii, with Nintendo publishing it in Japan. It was released for the Nintendo DS the following year. It is the first installment in the Mario & Sonic series, a crossover between Nintendo's Mario and Sega's Sonic the Hedgehog series, and the first licensed crossover game to feature characters from both franchises. Being the first official video game of the 2008 Summer Olympic Games, it is licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia (ISM).
Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.
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- Released
- 2007
- Developer
- Sega Sports R&D
- Platforms
- 2 systems
- Critics
- Not scored
- Steam Deck
- Unknown
- Download
- Not stated
The record
| First released | 6 November 2007 |
|---|---|
| Developer | Sega Sports R&D |
| Publisher | Nintendo |
| Platforms | Nintendo Wii, Nintendo DS |
| Genres | Sports |
Source. Catalogue facts from Wikidata Q1141627, seeded 30 August 2026.
How long is Mario & Sonic at the Olympic Games? How long to beat it
Total play time for Mario & Sonic at the Olympic Games is about 22.6 hours to do everything, and around 7.7 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 7.7h | 33 |
| Main + the extras: story plus the side content most people do | 12.1h | 24 |
| Completionist: everything: 100% the game | 22.6h | 11 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Mario & Sonic at the Olympic Games sits on the grid
The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Mario & Sonic at the Olympic Games lands on each map it has the data for, with the share of the catalogue it beats on each axis.
- Year
- 70ahead of 22% of the catalogue
- Reach
- 42ahead of 82% of the catalogue
Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.
What readers say about Mario & Sonic at the Olympic Games
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
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Where Mario & Sonic at the Olympic Games appears
The ranked lists and finder pages Mario & Sonic at the Olympic Games qualifies for, from its own genre and platform to what it takes to run.
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Common questions about Mario & Sonic at the Olympic Games
What platforms is Mario & Sonic at the Olympic Games on?
Mario & Sonic at the Olympic Games is available on Nintendo Wii, Nintendo DS. It first released in 2007.
Who made Mario & Sonic at the Olympic Games?
Mario & Sonic at the Olympic Games was developed by Sega Sports R&D and published by Nintendo.
How long does it take to beat Mario & Sonic at the Olympic Games?
about 7.7 hours for the main story, 12.1 hours with the main extras, 22.6 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.