GamingPickz

Mortal Kombat Mythologies: Sub-Zero

Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game developed and published by Midway for the PlayStation and Nintendo 64. A spin-off of the Mortal Kombat franchise, it is the first installment not to be a fighting game. Set before the original Mortal Kombat game, it follows Bi-Han, the elder Sub-Zero, in his quest to find Shinnok's amulet. It also introduces characters and story elements that would be used by Mortal Kombat 4, which was released later the same year. Mythologies is the final game in the series to use digitized actors.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

Action Adventure

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Released
1997
Developer
Midway Games
Platforms
2 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released1 October 1997
DeveloperMidway Games
PublisherMidway Games
PlatformsNintendo 64, PlayStation
GenresAction Adventure

Source. Catalogue facts from Wikidata Q1300673, seeded 30 August 2026.

How long is Mortal Kombat Mythologies: Sub-Zero? How long to beat it

Total play time for Mortal Kombat Mythologies: Sub-Zero is about 6.6 hours to do everything, and around 5.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Mortal Kombat Mythologies: Sub-Zero length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path5.3h18
Main + the extras: story plus the side content most people do6.3h3
Completionist: everything: 100% the game6.6h5

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Mortal Kombat Mythologies: Sub-Zero sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Mortal Kombat Mythologies: Sub-Zero lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueLargely forgotten
Year
55ahead of 10% of the catalogue
Reach
36ahead of 77% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Mortal Kombat Mythologies: Sub-Zero

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Mortal Kombat Mythologies: Sub-Zero appears

The ranked lists and finder pages Mortal Kombat Mythologies: Sub-Zero qualifies for, from its own genre and platform to what it takes to run.

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Part of the Mortal Kombat series

Mortal Kombat Mythologies: Sub-Zero is one of 13 Mortal Kombat games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:

Every Mortal Kombat game, ranked

Common questions about Mortal Kombat Mythologies: Sub-Zero

What platforms is Mortal Kombat Mythologies: Sub-Zero on?

Mortal Kombat Mythologies: Sub-Zero is available on Nintendo 64, PlayStation. It first released in 1997.

Who made Mortal Kombat Mythologies: Sub-Zero?

Mortal Kombat Mythologies: Sub-Zero was developed by Midway Games and published by Midway Games.

How long does it take to beat Mortal Kombat Mythologies: Sub-Zero?

about 5.3 hours for the main story, 6.3 hours with the main extras, 6.6 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.