Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the second game in the Ratchet & Clank series, following Ratchet & Clank (2002). David Kaye reprises his role as Clank while James Arnold Taylor replaces Mikey Kelley as Ratchet.
Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.
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- Released
- 2003
- Developer
- Insomniac Games
- Platforms
- 1 systems
- Critics
- Not scored
- Steam Deck
- Unknown
- Download
- Not stated
The record
| First released | 11 November 2003 |
|---|---|
| Developer | Insomniac Games |
| Publisher | Sony Interactive Entertainment |
| Platforms | PlayStation Vita |
| Genres | First-Person Shooter |
Source. Catalogue facts from Wikidata Q5725706, seeded 30 August 2026.
How long is Ratchet & Clank: Going Commando? How long to beat it
Total play time for Ratchet & Clank: Going Commando is about 28.4 hours to do everything, and around 13.1 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 13.1h | 233 |
| Main + the extras: story plus the side content most people do | 18h | 238 |
| Completionist: everything: 100% the game | 28.4h | 142 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Ratchet & Clank: Going Commando sits on the grid
The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Ratchet & Clank: Going Commando lands on each map it has the data for, with the share of the catalogue it beats on each axis.
- Year
- 64ahead of 17% of the catalogue
- Reach
- 40ahead of 81% of the catalogue
Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.
What readers say about Ratchet & Clank: Going Commando
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
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Where Ratchet & Clank: Going Commando appears
The ranked lists and finder pages Ratchet & Clank: Going Commando qualifies for, from its own genre and platform to what it takes to run.
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Common questions about Ratchet & Clank: Going Commando
What platforms is Ratchet & Clank: Going Commando on?
Ratchet & Clank: Going Commando is available on PlayStation Vita. It first released in 2003.
Who made Ratchet & Clank: Going Commando?
Ratchet & Clank: Going Commando was developed by Insomniac Games and published by Sony Interactive Entertainment.
How long does it take to beat Ratchet & Clank: Going Commando?
about 13.1 hours for the main story, 18 hours with the main extras, 28.4 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.