GamingPickz

Second Life

Second Life is a multi-user virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for personal computers by the San Francisco-based firm Linden Lab, it publicly launched on June 23, 2003, and saw rapid growth for some years; in 2013, it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017, the active user count had fallen to "between 800,000 and 900,000". In many ways, Second Life is similar to massively multiplayer online role-playing video games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective."

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

MMORPG

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Would you recommend it?
Released
2003
Developer
Linden Lab
Platforms
1 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released23 June 2003
DeveloperLinden Lab
PublisherLinden Lab
PlatformsPC
GenresMMORPG

Source. Catalogue facts from Wikidata Q106827, seeded 30 August 2026.

Where Second Life sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Second Life lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueEnduring classics
Year
64ahead of 17% of the catalogue
Reach
76ahead of 99% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Second Life

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Second Life appears

The ranked lists and finder pages Second Life qualifies for, from its own genre and platform to what it takes to run.

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Common questions about Second Life

What platforms is Second Life on?

Second Life is available on PC. It first released in 2003.

Who made Second Life?

Second Life was developed by Linden Lab and published by Linden Lab.