GamingPickz

Sonic Riders: Zero Gravity

Sonic Riders: Zero Gravity is a 2008 racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is a sequel to Sonic Riders (2006), a spinoff in the Sonic the Hedgehog series. In the game, players control Sonic characters as they race against opponents on hoverboards, using gravity to manipulate the courses; the game features several game modes, including a story mode involving Sonic and friends retrieving the "Arks of the Cosmos", a set of extraterrestrial relics that control gravity.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

Racing

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Would you recommend it?
Released
2008
Developer
Sonic Team
Platforms
1 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released8 January 2008
DeveloperSonic Team
PublisherNot recorded
PlatformsNintendo Wii
GenresRacing

Source. Catalogue facts from Wikidata Q1150685, seeded 30 August 2026.

How long is Sonic Riders: Zero Gravity? How long to beat it

Total play time for Sonic Riders: Zero Gravity is about 11.2 hours to do everything, and around 2.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Sonic Riders: Zero Gravity length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path2.4h41
Main + the extras: story plus the side content most people do5.1h15
Completionist: everything: 100% the game11.2h13

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Sonic Riders: Zero Gravity sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Sonic Riders: Zero Gravity lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueRecent and quiet
Year
72ahead of 24% of the catalogue
Reach
40ahead of 81% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Sonic Riders: Zero Gravity

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Sonic Riders: Zero Gravity appears

The ranked lists and finder pages Sonic Riders: Zero Gravity qualifies for, from its own genre and platform to what it takes to run.

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Common questions about Sonic Riders: Zero Gravity

What platforms is Sonic Riders: Zero Gravity on?

Sonic Riders: Zero Gravity is available on Nintendo Wii. It first released in 2008.

Who made Sonic Riders: Zero Gravity?

Sonic Riders: Zero Gravity was developed by Sonic Team.

How long does it take to beat Sonic Riders: Zero Gravity?

about 2.4 hours for the main story, 5.1 hours with the main extras, 11.2 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.