GamingPickz

Soulcalibur II

Soulcalibur II is a 2002 fighting game developed and published by Namco. It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998). Originally intended to be released on Sega's NAOMI arcade board, the game was built on the Namco System 246 board before being ported to the PlayStation 2, GameCube, and Xbox home consoles.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

Fighting

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Released
2002
Developer
Project Soul
Platforms
3 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released5 July 2002
DeveloperProject Soul
PublisherNamco
PlatformsNintendo GameCube, Arcade, Xbox
GenresFighting

Source. Catalogue facts from Wikidata Q2067832, seeded 30 August 2026.

How long is Soulcalibur II? How long to beat it

Total play time for Soulcalibur II is about 34.9 hours to do everything, and around 3.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Soulcalibur II length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path3.4h106
Main + the extras: story plus the side content most people do12.4h79
Completionist: everything: 100% the game34.9h34

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Soulcalibur II sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Soulcalibur II lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueLargely forgotten
Year
63ahead of 16% of the catalogue
Reach
36ahead of 77% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Soulcalibur II

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Soulcalibur II appears

The ranked lists and finder pages Soulcalibur II qualifies for, from its own genre and platform to what it takes to run.

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Common questions about Soulcalibur II

What platforms is Soulcalibur II on?

Soulcalibur II is available on Nintendo GameCube, Arcade, Xbox. It first released in 2002.

Who made Soulcalibur II?

Soulcalibur II was developed by Project Soul and published by Namco.

How long does it take to beat Soulcalibur II?

about 3.4 hours for the main story, 12.4 hours with the main extras, 34.9 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.