Street Fighter Alpha 2
Street Fighter Alpha 2, known as Street Fighter Zero 2 in Japan, Asia, South America, and Oceania, is a 1996 fighting game developed and published by Capcom for arcades. The game is the sequel to the previous year's Street Fighter Alpha: Warriors' Dreams and features a number of improvements, such as new attacks, stages, endings, and gameplay features. It was ported to the PlayStation, Sega Saturn and Super Nintendo home consoles globally in 1996, and later a Windows port. It was followed by Street Fighter Alpha 3 in 1998.
Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.
Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.
- Released
- 1996
- Developer
- Capcom
- Platforms
- 2 systems
- Critics
- Not scored
- Steam Deck
- Unknown
- Download
- Not stated
The record
| First released | 27 February 1996 |
|---|---|
| Developer | Capcom |
| Publisher | Capcom |
| Platforms | Super Nintendo Entertainment System, Arcade |
| Genres | Fighting |
Source. Catalogue facts from Wikidata Q2422795, seeded 30 August 2026.
How long is Street Fighter Alpha 2? How long to beat it
Total play time for Street Fighter Alpha 2 is about 16.5 hours to do everything, and around 0.8 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 0.8h | 104 |
| Main + the extras: story plus the side content most people do | 4.4h | 18 |
| Completionist: everything: 100% the game | 16.5h | 4 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Street Fighter Alpha 2 sits on the grid
The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Street Fighter Alpha 2 lands on each map it has the data for, with the share of the catalogue it beats on each axis.
- Year
- 53ahead of 9% of the catalogue
- Reach
- 27ahead of 70% of the catalogue
Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.
What readers say about Street Fighter Alpha 2
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
Loading reviews…
Did it run on your PC?
Tell other players how it ran on your machine. One tap, from your saved PC if you have one.
Where Street Fighter Alpha 2 appears
The ranked lists and finder pages Street Fighter Alpha 2 qualifies for, from its own genre and platform to what it takes to run.
Get the weekly rundown
One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.
We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.
Part of the Street Fighter series
Street Fighter Alpha 2 is one of 10 Street Fighter games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:
Common questions about Street Fighter Alpha 2
What platforms is Street Fighter Alpha 2 on?
Street Fighter Alpha 2 is available on Super Nintendo Entertainment System, Arcade. It first released in 1996.
Who made Street Fighter Alpha 2?
Street Fighter Alpha 2 was developed by Capcom and published by Capcom.
How long does it take to beat Street Fighter Alpha 2?
about 0.8 hours for the main story, 4.4 hours with the main extras, 16.5 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.