GamingPickz

Super Pac-Man

Super Pac-Man is a 1982 maze video game developed and published by Namco for arcades. It was released in Japan and Europe in 1982 and in North America by Bally Midway in 1983. It is the sequel to the original Pac-Man (1980). Bally Midway had previously commissioned General Computer Corporation to develop the unofficial sequel Ms. Pac-Man (1982), with which Namco had little involvement beyond licensing. Toru Iwatani returned as the game's designer.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Released
1982
Developer
Namco
Platforms
1 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released1 January 1982
DeveloperNamco
PublisherNamco
PlatformsArcade
Genresmaze video game

Source. Catalogue facts from Wikidata Q2366720, seeded 30 August 2026.

How long is Super Pac-Man? How long to beat it

Total play time for Super Pac-Man is about 0.8 hours to do everything, and around 0.7 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Super Pac-Man length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path0.7h5
Completionist: everything: 100% the game0.8h2

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Super Pac-Man sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Super Pac-Man lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueLargely forgotten
Year
31ahead of 0% of the catalogue
Reach
22ahead of 67% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Super Pac-Man

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Get the weekly rundown

One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.

We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.

Common questions about Super Pac-Man

What platforms is Super Pac-Man on?

Super Pac-Man is available on Arcade. It first released in 1982.

Who made Super Pac-Man?

Super Pac-Man was developed by Namco and published by Namco.

How long does it take to beat Super Pac-Man?

about 0.7 hours for the main story, 0.8 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.