GamingPickz

Theme Park

Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The game is the first installment in Bullfrog's Theme series and their Designer Series. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. Development took about a year and a half, with the team aiming for as much realism as possible. Certain features, including multiplayer, were dropped.

Summary from Wikipedia, available under CC BY-SA, read 5 September 2026.

Simulation

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Released
1995
Developer
Bullfrog Productions
Platforms
2 systems
Critics
Not scored
Steam Deck
Unknown
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

The record

Catalogue facts
First released1 January 1995
DeveloperBullfrog Productions
PublisherElectronic Arts
PlatformsSuper Nintendo Entertainment System, Steam Deck
GenresSimulation

Source. Catalogue facts from Wikidata Q1543280, seeded 30 August 2026.

How long is Theme Park? How long to beat it

Total play time for Theme Park is about 24.4 hours to do everything, and around 16.6 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Theme Park length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path16.6h10
Main + the extras: story plus the side content most people do19.4h5
Completionist: everything: 100% the game24.4h5

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Theme Park sits on the grid

The grid places every game in the catalogue on measured axes rather than on an opinion. This is where Theme Park lands on each map it has the data for, with the share of the catalogue it beats on each axis.

The whole catalogueLargely forgotten
Year
52ahead of 8% of the catalogue
Reach
30ahead of 72% of the catalogue

Percentiles are against the games that carry a reading on that axis, not the whole catalogue: counting a game with no figure as a zero would flatter everything that has one. How the grid works.

What readers say about Theme Park

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Theme Park appears

The ranked lists and finder pages Theme Park qualifies for, from its own genre and platform to what it takes to run.

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Common questions about Theme Park

What platforms is Theme Park on?

Theme Park is available on Super Nintendo Entertainment System, Steam Deck. It first released in 1995.

Who made Theme Park?

Theme Park was developed by Bullfrog Productions and published by Electronic Arts.

How long does it take to beat Theme Park?

about 16.6 hours for the main story, 19.4 hours with the main extras, 24.4 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.