GamingPickz
Game vs game · side by side

Call of Duty: World at War vs Zombie Army Trilogy

Call of Duty: World at War is an FPS horror game from Treyarch (2008) while Zombie Army Trilogy is an FPS horror game from Rebellion (2015).

Call of Duty: World at War

2008 · Treyarch

8.1GamingPickz Score

$19.99

Steam: Very Positive

Zombie Army Trilogy

2015 · Rebellion

7.4GamingPickz Score

$44.99

Steam: Very Positive

What each one is

Steam files Call of Duty: World at War under FPS and Horror. In contrast, it files Zombie Army Trilogy under FPS and Horror.

Call of Duty: World at War

Call of Duty is back, redefining war like you've never experienced before. Building on the Call of Duty 4®: Modern Warfare engine, Call of Duty: World at War immerses players into the most gritty and chaotic WWII combat ever experienced.

Description from its Steam store page

Zombie Army Trilogy

The cult horror shooter series comes to an apocalyptic conclusion with an epic new third chapter, a heart-pumping new horde mode, and remastered editions of the best-selling Nazi Zombie Army 1 & 2.

Description from its Steam store page

At a glance

Call of Duty: World at WarZombie Army Trilogy
GamingPickz Score8.1/107.4/10
Steam ratingVery Positive (92%, 53,215)Very Positive (86%, 18,739)
Critic aggregate83/10072/100
Price$19.99$44.99
Install size15 GB
Steam Deckunsupportedverified
Released20082015
DeveloperTreyarchRebellion

Prices and Steam ratings are read live and move over time.

Call of Duty: World at War vs Zombie Army Trilogy, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Call of Duty: World at WarFPS horror game
    Zombie Army TrilogyFPS horror game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Call of Duty: World at WarZombies, World War II, FPS
    Zombie Army TrilogyZombies, Action, Co-op

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Call of Duty: World at WarScore 8.1 · 92% on Steam · 83 critic
    Zombie Army TrilogyScore 7.4 · 86% on Steam · 72 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Call of Duty: World at War53,215 reviews
    Zombie Army Trilogy18,739 reviews · 15 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Call of Duty: World at War$19.99
    Zombie Army Trilogy$44.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Call of Duty: World at WarUnsupported
    Zombie Army TrilogyVerified

    Valve's own Deck compatibility rating.

Call of Duty: World at War takes 2 of the marked rounds to 1. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Call of Duty: World at War and Zombie Army Trilogy on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform
  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Call of Duty: World at War (GamingPickz Score 8.1)
  • The cheaper right now: Call of Duty: World at War ($19.99)
  • Better on a Steam Deck: Zombie Army Trilogy (verified)
  • The safer bet by weight of reviews: Call of Duty: World at War (53,215 reviews)

What they have in common

Both are tagged by Steam players with:

ZombiesWorld War IIFPSMultiplayerActionShooterSingleplayerCo-op

Where they differ

Call of Duty: World at War is also

ModdableOnline Co-OpHistoricalClassicGreat SoundtrackTanks

Zombie Army Trilogy is also

Third-Person ShooterSniperPost-apocalypticSurvival HorrorThird PersonOpen World

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Call of Duty: World at War is middle-of-the-road on difficulty. Zombie Army Trilogy is middle-of-the-road on difficulty.

System requirements, side by side

Call of Duty: World at WarZombie Army Trilogy
Minimum GPUMicrosoft®
Minimum CPUPentium 4 @ 3 GHz/AMD 64 3200+Dual-core CPU with SSE3 (Intel® Pentium® D 3GHz / AMD Athlon™ 64 X2 4200)
Minimum RAM0.5 GB2 GB
Install size15 GB

Can your PC run them? Check each against your own kit: Call of Duty: World at War · Zombie Army Trilogy.

Accessibility features

Steam store pages declare 0 accessibility features for Call of Duty: World at War and 1 for Zombie Army Trilogy. A declaration is a floor, not a review.

If you like one, also try

Common questions

How different are Call of Duty: World at War and Zombie Army Trilogy in scope?

Call of Duty: World at War has drawn 53,215 Steam reviews. Zombie Army Trilogy has drawn 18,739 Steam reviews and installs in 15 GB.

Is Call of Duty: World at War or Zombie Army Trilogy better?

By the GamingPickz Score, Call of Duty: World at War rates higher (8.1 to 7.4). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Call of Duty: World at War or Zombie Army Trilogy?

Call of Duty: World at War is cheaper right now at $19.99, against $44.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each