GamingPickz
Game vs game · side by side

Half-Life Deathmatch: Source vs Half-Life: Opposing Force

Half-Life Deathmatch: Source is an FPS horror game from Valve (2006) while Half-Life: Opposing Force is an FPS puzzle game from Gearbox Software (1999).

Quick answer: Half-Life: Opposing Force rates higher, 8.0 to 6.5 on the GamingPickz Score, and Half-Life: Opposing Force is the cheaper at $4.99.

Half-Life Deathmatch: Source

2006 · Valve

6.5GamingPickz Score

$9.99

Steam: Mostly Positive

Half-Life: Opposing Force

1999 · Gearbox Software

8.0GamingPickz Score

$4.99

Steam: Overwhelmingly Positive

What each one is

Half-Life Deathmatch: Source is filed under FPS and Horror. In contrast, Half-Life: Opposing Force under FPS and Puzzle.

Half-Life Deathmatch: Source

Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

Description from its Steam store page

Half-Life: Opposing Force

Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.

Description from its Steam store page

Story, characters and reception

Half-Life Deathmatch: Source
Plot

At the underground Black Mesa Research Facility , the theoretical physicist Gordon Freeman participates in an experiment on a crystal of unknown origin. This triggers a "resonance cascade", which greatly damages the facility and teleports in hostile alien creatures. Eli Vance tells Freeman to get to the surface and find help. (Wikipedia)

Reception

Critical reception Reception On the review aggregation website Metacritic , Half-Life has a score of 96 out of 100, indicating "universal acclaim". Computer Gaming World s Jeff Green said it was "not just one of the best games of the year. It's one of the best games of any year, an instant classic that is miles better than any of its immediate competition, and—in its single-player form—is the best shooter since the original Doom . (Wikipedia)

Half-Life: Opposing Force
Plot

Setting Opposing Force is set in the same location and timeframe as that of Half-Life , taking place at a remote New Mexico laboratory called the Black Mesa Research Facility . In Half-Life , the player takes on the role of Gordon Freeman , a scientist involved in an accident that opens an interdimensional portal to the borderworld of Xen , allowing the alien creatures of Xen to attack the facility. The player controls Freeman in an attempt to escape the… (Wikipedia)

Reception

Reception Opposing Force received mainly positive reviews, holding a score of 85. 45% on the review aggregator site GameRankings . In the United States, the game sold 108,008 copies by the end of 1999. (Wikipedia)

At a glance

Half-Life Deathmatch: SourceHalf-Life: Opposing Force
GamingPickz Score6.5/108.0/10
Steam ratingMostly Positive (76%, 5,582)Overwhelmingly Positive (95%, 28,900)
Critic aggregate96/100No aggregate
Price$9.99$4.99
Install size4 GB—
Steam Deckplayableplayable
Released20061999
DeveloperValveGearbox Software

Prices and Steam ratings are read live and move over time.

Half-Life Deathmatch: Source vs Half-Life: Opposing Force, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Half-Life Deathmatch: SourceFPS horror game
    Half-Life: Opposing ForceFPS puzzle game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Half-Life Deathmatch: SourceAction, FPS, Shooter
    Half-Life: Opposing ForceFPS, Action, Classic

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Half-Life Deathmatch: SourceScore 6.5 · 76% on Steam · 96 critic
    Half-Life: Opposing Force ✓Score 8.0 · 95% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Half-Life Deathmatch: Source5,582 reviews · 4 GB
    Half-Life: Opposing Force28,900 reviews

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Half-Life Deathmatch: Source$9.99
    Half-Life: Opposing Force ✓$4.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Half-Life Deathmatch: SourcePlayable
    Half-Life: Opposing ForcePlayable

    Valve's own Deck compatibility rating.

Half-Life: Opposing Force takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

Half-Life Deathmatch: Source and Half-Life: Opposing Force on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100Players →Popularity →Half-Life Deathmatch: So…

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Half-Life: Opposing Force (GamingPickz Score 8.0)
  • The cheaper right now: Half-Life: Opposing Force ($4.99)
  • The safer bet by weight of reviews: Half-Life: Opposing Force (28,900 reviews)

What they have in common

Both are tagged by Steam players with:

ActionFPSShooterSci-fiFirst-PersonClassicAdventureSingleplayer

Where they differ

Half-Life Deathmatch: Source is also

MultiplayerRemakeViolentCompetitiveFast-PacedHorror

Half-Life: Opposing Force is also

Aliens1990'sMilitaryStory RichSilent ProtagonistPuzzle

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Half-Life Deathmatch: Source is middle-of-the-road on difficulty. Half-Life: Opposing Force is middle-of-the-road on difficulty.

Accessibility features

Steam store pages declare 5 accessibility features for Half-Life Deathmatch: Source and 4 for Half-Life: Opposing Force. A declaration is a floor, not a review.

If you like one, also try

Close to Half-Life Deathmatch: Source
Close to Half-Life: Opposing Force

Common questions

How different are Half-Life Deathmatch: Source and Half-Life: Opposing Force in scope?

Half-Life Deathmatch: Source has drawn 5,582 Steam reviews and installs in 4 GB. Half-Life: Opposing Force has drawn 28,900 Steam reviews.

Is Half-Life Deathmatch: Source or Half-Life: Opposing Force better?

By the GamingPickz Score, Half-Life: Opposing Force rates higher (8.0 to 6.5). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Half-Life Deathmatch: Source or Half-Life: Opposing Force?

Half-Life: Opposing Force is cheaper right now at $4.99, against $9.99. Prices move, so this is read live from Steam and can change.

Should I get Half-Life Deathmatch: Source or Half-Life: Opposing Force?

Half-Life: Opposing Force rates higher, 8.0 to 6.5 on the GamingPickz Score, and Half-Life: Opposing Force is the cheaper at $4.99. It also depends on what you want: the "which to pick" section above calls out which is cheaper, lighter on storage, better on a Steam Deck and the safer bet by weight of reviews.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

All comparisons

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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