Half-Life Deathmatch: Source vs Quake Champions
Half-Life Deathmatch: Source is an FPS horror game from Valve (2006) while Quake Champions is an FPS horror game from id Software (2022).
What each one is
Steam files Half-Life Deathmatch: Source under FPS and Horror. In contrast, it files Quake Champions under FPS and Horror.
Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.
Step into the Arena. Compete against players from around the world in this fast-paced shooter that combines the dark mythos of the original Quake with the skill-based competition of Quake III Arena. Become a Champion.
At a glance
| Half-Life Deathmatch: Source | Quake Champions | |
|---|---|---|
| GamingPickz Score | 6.5/10 | 6.7/10 |
| Steam rating | Mostly Positive (76%, 5,582) | Mostly Positive (74%, 39,005) |
| Critic aggregate | No aggregate | No aggregate |
| Price | $9.99 | Free |
| Install size | 4 GB | 35 GB |
| Steam Deck | playable | playable |
| Released | 2006 | 2022 |
| Developer | Valve | id Software |
Prices and Steam ratings are read live and move over time.
Half-Life Deathmatch: Source vs Quake Champions, point by point
Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.
Genre and premise
Half-Life Deathmatch: SourceFPS horror gameQuake ChampionsFPS horror gameWhat each is filed as. Each game describes itself in full above; we do not judge a premise.
How it plays
Half-Life Deathmatch: SourceAction, FPS, ShooterQuake ChampionsArena Shooter, Hero Shooter, Early AccessThe tags players apply most, in order of votes. A read on feel, not a verdict.
Reception
Half-Life Deathmatch: SourceScore 6.5 · 76% on SteamQuake Champions ✓Score 6.7 · 74% on SteamThe GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.
Content and scale
Half-Life Deathmatch: Source5,582 reviews · 4 GBQuake Champions39,005 reviews · 35 GBReach and footprint, not quality: more reviews or a bigger install is not a better game.
Price
Half-Life Deathmatch: Source$9.99Quake Champions ✓FreeRead live from Steam and subject to change.
On a Steam Deck
Half-Life Deathmatch: SourcePlayableQuake ChampionsPlayableValve's own Deck compatibility rating.
Quake Champions takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.
The two on the grid
Compare the whole catalogueHalf-Life Deathmatch: Source and Quake Champions on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.
2 games have both
Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.
Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.
- PC
Every point links to that game's entry. The value map and the reception map are fixed views of the same data.
How positions are decided
No paid placement, no favouritism, live third-party data
- Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
- Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
- No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
- A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
- Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.
Which to pick, by what you want
- The higher-rated of the two: Quake Champions (GamingPickz Score 6.7)
- The cheaper right now: Quake Champions (Free)
- Lighter on storage: Half-Life Deathmatch: Source (4 GB)
- The safer bet by weight of reviews: Quake Champions (39,005 reviews)
What they have in common
Both are tagged by Steam players with:
ActionFPSMultiplayerShooterSci-fiFirst-PersonClassicViolent
Where they differ
RemakeAdventureAtmosphericRetroGreat Soundtrack
Hero ShooterEarly AccessFree to Playe-sportsDifficultLovecraftian
Tags players apply to one game and not the other.
Difficulty and who each is for
By the tags players apply, Half-Life Deathmatch: Source is middle-of-the-road on difficulty. Quake Champions is demanding, for players who want a challenge.
System requirements, side by side
| Half-Life Deathmatch: Source | Quake Champions | |
|---|---|---|
| Minimum GPU | — | Nvidia GT 730 2 GB / AMD R7 240 2 GB / Intel HD 530 |
| Minimum CPU | — | Intel Core i5-750 / AMD Phenom II X4-810 |
| Minimum RAM | — | 8 GB |
| Install size | 4 GB | 35 GB |
Can your PC run them? Check each against your own kit: Half-Life Deathmatch: Source · Quake Champions.
Accessibility features
Steam store pages declare 5 accessibility features for Half-Life Deathmatch: Source and 0 for Quake Champions. A declaration is a floor, not a review.
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Common questions
How different are Half-Life Deathmatch: Source and Quake Champions in scope?
Half-Life Deathmatch: Source has drawn 5,582 Steam reviews and installs in 4 GB. Quake Champions has drawn 39,005 Steam reviews and installs in 35 GB.
Is Half-Life Deathmatch: Source or Quake Champions better?
By the GamingPickz Score, Quake Champions rates higher (6.7 to 6.5). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.
Which is cheaper, Half-Life Deathmatch: Source or Quake Champions?
Quake Champions is cheaper right now at Free, against $9.99. Prices move, so this is read live from Steam and can change.
Do you rank one above the other for a fee?
No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.
Related comparisons
How we compare, and what we will not do
The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.