GamingPickz
Game vs game · side by side

Infinity Wars: Animated Trading Card Game vs Shadowverse CCG

Infinity Wars: Animated Trading Card Game is a mmorpg RPG game from Lightmare Studios (2014) while Shadowverse CCG is a JRPG RPG game from Cygames, Inc. (2016).

Infinity Wars: Animated Trading Card Game

2014 · Lightmare Studios

6.5GamingPickz Score

Free

Steam: Mostly Positive

Shadowverse CCG

2016 · Cygames, Inc.

6.5GamingPickz Score

Not listed

Steam: Mostly Positive

What each one is

Steam files Infinity Wars: Animated Trading Card Game under Mmorpg and RPG. In contrast, it files Shadowverse CCG under JRPG and RPG.

Infinity Wars: Animated Trading Card Game

Outplay your opponent with simultaneous turns and commander-driven deck-building in a fully free-to-play PvP experience. Build your deck from 1000+ cards across 8 unique factions, and face opponents on a truly level playing field. In Infinity Wars, skill is the only factor that determines victory!

Description from its Steam store page

Shadowverse CCG

Four million battles every day. One Shadowverse. Japan's #1 strategic card game. Made by card gamers for card gamers.

Description from its Steam store page

At a glance

Infinity Wars: Animated Trading Card GameShadowverse CCG
GamingPickz Score6.5/106.5/10
Steam ratingMostly Positive (77%, 3,466)Mostly Positive (74%, 15,062)
Critic aggregateNo aggregateNo aggregate
PriceFreeNot listed
Install size5 GB15.5 GB
Steam DeckUntestedplayable
Released20142016
DeveloperLightmare StudiosCygames, Inc.

Prices and Steam ratings are read live and move over time.

Infinity Wars: Animated Trading Card Game vs Shadowverse CCG, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Infinity Wars: Animated Trading Card GameMmorpg RPG game
    Shadowverse CCGJRPG RPG game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Infinity Wars: Animated Trading Card GameTurn-Based Tactics, PvP, Post-apocalyptic
    Shadowverse CCGFree to Play, Card Battler, Trading Card Game

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Infinity Wars: Animated Trading Card GameScore 6.5 · 77% on Steam
    Shadowverse CCGScore 6.5 · 74% on Steam

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Infinity Wars: Animated Trading Card Game3,466 reviews · 2 add-ons · 5 GB
    Shadowverse CCG15,062 reviews · 15.5 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Infinity Wars: Animated Trading Card GameFree
    Shadowverse CCGNot listed

    Read live from Steam and subject to change.

Across the rounds a number can settle, it is level at 0 each. Which one is "better" is the part no figure decides, so we leave it to what you want from the two.

The two on the grid

Compare the whole catalogue

Infinity Wars: Animated Trading Card Game and Shadowverse CCG on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • Lighter on storage: Infinity Wars: Animated Trading Card Game (5 GB)
  • The safer bet by weight of reviews: Shadowverse CCG (15,062 reviews)

What they have in common

Both are tagged by Steam players with:

PvPCard BattlerTrading Card GameCompetitiveTurn-BasedCard GameStrategyDeckbuilding

Where they differ

Infinity Wars: Animated Trading Card Game is also

Turn-Based TacticsPost-apocalypticTurn-Based CombatBoard GameTurn-Based StrategyDragons

Shadowverse CCG is also

Free to PlayAnimeSexual ContentMultiplayerNuditySingleplayer

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Infinity Wars: Animated Trading Card Game is middle-of-the-road on difficulty. Shadowverse CCG is relaxed, easy to pick up.

Accessibility features

Steam store pages declare 0 accessibility features for Infinity Wars: Animated Trading Card Game and 0 for Shadowverse CCG. A declaration is a floor, not a review.

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Common questions

How different are Infinity Wars: Animated Trading Card Game and Shadowverse CCG in scope?

Infinity Wars: Animated Trading Card Game has drawn 3,466 Steam reviews, ships 2 add-ons and installs in 5 GB. Shadowverse CCG has drawn 15,062 Steam reviews and installs in 15.5 GB.

Is Infinity Wars: Animated Trading Card Game or Shadowverse CCG better?

By the GamingPickz Score, Infinity Wars: Animated Trading Card Game rates higher (6.5 to 6.5). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Infinity Wars: Animated Trading Card Game or Shadowverse CCG?

One or both do not have a current listed price, so a straight comparison is not possible. See the table above.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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