GamingPickz
Game vs game · side by side

MultiVersus vs SOULCALIBUR VI

MultiVersus is a fighting platformer game from Player First Games (2022) while SOULCALIBUR VI is a fighting game from BANDAI NAMCO Studios Inc. (2018).

MultiVersus

2022 · Player First Games

7.2GamingPickz Score

Not listed

Steam: Mostly Positive

SOULCALIBUR VI

2018 · BANDAI NAMCO Studios Inc.

7.3GamingPickz Score

$59.99

Steam: Very Positive

What each one is

Steam files MultiVersus under Fighting and Platformer. In contrast, it files SOULCALIBUR VI under Fighting.

MultiVersus

MultiVersus is a free-to-play platform fighter that brings the depth of iconic WB stars to life across the nearly endless possibilities of play.

Description from its Steam store page

SOULCALIBUR VI

Bring more than your fists to the fight! Featuring all-new battle mechanics and characters, SOULCALIBUR VI marks a new era of the historic franchise. Welcome back to the stage of history!

Description from its Steam store page

At a glance

MultiVersusSOULCALIBUR VI
GamingPickz Score7.2/107.3/10
Steam ratingMostly Positive (76%, 116,127)Very Positive (83%, 14,352)
Critic aggregate75/10080/100
PriceNot listed$59.99
Install size20 GB
Steam Deckunsupportedplayable
Released20222018
DeveloperPlayer First GamesBANDAI NAMCO Studios Inc.

Prices and Steam ratings are read live and move over time.

MultiVersus vs SOULCALIBUR VI, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    MultiVersusFighting platformer game
    SOULCALIBUR VIFighting game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    MultiVersus2D Fighter, Co-op, Free to Play
    SOULCALIBUR VIFighting, Action, Character Customization

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    MultiVersusScore 7.2 · 76% on Steam · 75 critic
    SOULCALIBUR VIScore 7.3 · 83% on Steam · 80 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    MultiVersus116,127 reviews
    SOULCALIBUR VI14,352 reviews · 16 add-ons · 20 GB

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    MultiVersusNot listed
    SOULCALIBUR VI$59.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    MultiVersusUnsupported
    SOULCALIBUR VIPlayable

    Valve's own Deck compatibility rating.

SOULCALIBUR VI takes 2 of the marked rounds to 0. That is only what a number can decide, not which you will enjoy more.

The two on the grid

Compare the whole catalogue

MultiVersus and SOULCALIBUR VI on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

01000100PlayersPopularity

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the whole grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • Better on a Steam Deck: SOULCALIBUR VI (playable)
  • The safer bet by weight of reviews: MultiVersus (116,127 reviews)

What they have in common

Both are tagged by Steam players with:

Multiplayer2D FighterActionCompetitiveBeat 'em upFantasyCharacter Customization

Where they differ

MultiVersus is also

Co-opFree to PlayCartoon2D Platformer2DColorful

SOULCALIBUR VI is also

FightingSwordplayLocal MultiplayerArcade3D FighterNudity

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, MultiVersus is middle-of-the-road on difficulty. SOULCALIBUR VI is middle-of-the-road on difficulty.

System requirements, side by side

MultiVersusSOULCALIBUR VI
Minimum GPUNvidia GeForce GTX 650 Ti / AMD Radeon HD 7850
Minimum CPUIntel Core i5-3470 / AMD Ryzen 5 1400
Minimum RAM8 GB
Install size20 GB

Can your PC run them? Check each against your own kit: MultiVersus · SOULCALIBUR VI.

Accessibility features

Steam store pages declare 1 accessibility feature for MultiVersus and 1 for SOULCALIBUR VI. A declaration is a floor, not a review.

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Common questions

How different are MultiVersus and SOULCALIBUR VI in scope?

MultiVersus has drawn 116,127 Steam reviews. SOULCALIBUR VI has drawn 14,352 Steam reviews, ships 16 add-ons and installs in 20 GB.

Is MultiVersus or SOULCALIBUR VI better?

By the GamingPickz Score, SOULCALIBUR VI rates higher (7.3 to 7.2). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, MultiVersus or SOULCALIBUR VI?

One or both do not have a current listed price, so a straight comparison is not possible. See the table above.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

More on each