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Tom Clancy's Splinter Cell: Chaos Theory vs Tom Clancy's Splinter Cell: Double Agent

Tom Clancy's Splinter Cell: Chaos Theory is an action-adventure strategy game (2005) while Tom Clancy's Splinter Cell: Double Agent is an action-adventure game from Ubisoft Shanghai (2006).

Tom Clancy's Splinter Cell: Chaos Theory

2005 · Studio not listed

7.9GamingPickz Score

$9.99

Steam: Very Positive

Tom Clancy's Splinter Cell: Double Agent

2006 · Ubisoft Shanghai

4.9GamingPickz Score

$9.99

Steam: Mostly Negative

What each one is

Steam files Tom Clancy's Splinter Cell: Chaos Theory under Action-Adventure and Strategy. In contrast, it files Tom Clancy's Splinter Cell: Double Agent under Action-Adventure.

Tom Clancy's Splinter Cell: Chaos Theory

Experience one of the most critically acclaimed stealth-action games of all time. Uncover a conspiracy that hits close to home and stop World War III.

Description from its Steam store page

Tom Clancy's Splinter Cell: Double Agent

In the sequel to the 2005 Game of the Year, Splinter Cell: Double Agent, play as legendary covert operative Sam Fisher, infiltrate a ruthless terrorist organization, and destroy it from within.

Description from its Steam store page

At a glance

Tom Clancy's Splinter Cell: Chaos TheoryTom Clancy's Splinter Cell: Double Agent
GamingPickz Score7.9/104.9/10
Steam ratingVery Positive (93%, 5,797)Mostly Negative (35%, 1,939)
Critic aggregate92/10080/100
Price$9.99$9.99
Install size
Steam Deckunsupportedplayable
Released20052006
DeveloperUbisoft Shanghai

Prices and Steam ratings are read live and move over time.

Tom Clancy's Splinter Cell: Chaos Theory vs Tom Clancy's Splinter Cell: Double Agent, point by point

Each facet side by side. A round is marked won only where a figure settles it; feel and "which is better" carry no mark, because no number we hold decides them.

  1. Genre and premise

    Tom Clancy's Splinter Cell: Chaos TheoryAction-adventure strategy game
    Tom Clancy's Splinter Cell: Double AgentAction-adventure game

    What each is filed as. Each game describes itself in full above; we do not judge a premise.

  2. How it plays

    Tom Clancy's Splinter Cell: Chaos TheoryStealth, Action, Third Person
    Tom Clancy's Splinter Cell: Double AgentStealth, Action, Third Person

    The tags players apply most, in order of votes. A read on feel, not a verdict.

  3. Reception

    Tom Clancy's Splinter Cell: Chaos TheoryScore 7.9 · 93% on Steam · 92 critic
    Tom Clancy's Splinter Cell: Double AgentScore 4.9 · 35% on Steam · 80 critic

    The GamingPickz Score is a composite of player sentiment, critics and popularity, computed the same way for every game.

  4. Content and scale

    Tom Clancy's Splinter Cell: Chaos Theory5,797 reviews
    Tom Clancy's Splinter Cell: Double Agent1,939 reviews

    Reach and footprint, not quality: more reviews or a bigger install is not a better game.

  5. Price

    Tom Clancy's Splinter Cell: Chaos Theory$9.99
    Tom Clancy's Splinter Cell: Double Agent$9.99

    Read live from Steam and subject to change.

  6. On a Steam Deck

    Tom Clancy's Splinter Cell: Chaos TheoryUnsupported
    Tom Clancy's Splinter Cell: Double AgentPlayable

    Valve's own Deck compatibility rating.

Across the rounds a number can settle, it is level at 1 each. Which one is "better" is the part no figure decides, so we leave it to what you want from the two.

The two on the grid

Compare the whole catalogue

Tom Clancy's Splinter Cell: Chaos Theory and Tom Clancy's Splinter Cell: Double Agent on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so each dot is its real position. Change either axis to compare them on any measure.

2 games have both

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

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How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Which to pick, by what you want

  • The higher-rated of the two: Tom Clancy's Splinter Cell: Chaos Theory (GamingPickz Score 7.9)
  • Better on a Steam Deck: Tom Clancy's Splinter Cell: Double Agent (playable)
  • The safer bet by weight of reviews: Tom Clancy's Splinter Cell: Chaos Theory (5,797 reviews)

What they have in common

Both are tagged by Steam players with:

StealthActionThird PersonClassicCo-opAtmosphericSingleplayerMultiplayer

Where they differ

Tom Clancy's Splinter Cell: Chaos Theory is also

Great SoundtrackTacticalImmersiveStory RichControllerStrategy

Tom Clancy's Splinter Cell: Double Agent is also

Tags players apply to one game and not the other.

Difficulty and who each is for

By the tags players apply, Tom Clancy's Splinter Cell: Chaos Theory is middle-of-the-road on difficulty. Tom Clancy's Splinter Cell: Double Agent is middle-of-the-road on difficulty.

Accessibility features

Steam store pages declare 0 accessibility features for Tom Clancy's Splinter Cell: Chaos Theory and 0 for Tom Clancy's Splinter Cell: Double Agent. A declaration is a floor, not a review.

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Common questions

How different are Tom Clancy's Splinter Cell: Chaos Theory and Tom Clancy's Splinter Cell: Double Agent in scope?

Tom Clancy's Splinter Cell: Chaos Theory has drawn 5,797 Steam reviews. Tom Clancy's Splinter Cell: Double Agent has drawn 1,939 Steam reviews.

Is Tom Clancy's Splinter Cell: Chaos Theory or Tom Clancy's Splinter Cell: Double Agent better?

By the GamingPickz Score, Tom Clancy's Splinter Cell: Chaos Theory rates higher (7.9 to 4.9). That is a composite of player sentiment, the critic aggregate and popularity, not our taste. "Better" also depends on price, length and platform, which the table above lays out.

Which is cheaper, Tom Clancy's Splinter Cell: Chaos Theory or Tom Clancy's Splinter Cell: Double Agent?

Tom Clancy's Splinter Cell: Chaos Theory is cheaper right now at $9.99, against $9.99. Prices move, so this is read live from Steam and can change.

Do you rank one above the other for a fee?

No. Neither game, nor anyone else, pays for placement or a verdict here. The order and every figure come out of the same public data the rest of the site uses.

How we compare, and what we will not do

The GamingPickz Score is a composite of player sentiment (adjusted for sample size), the critic aggregate and popularity, computed by the same code every ranked list on this site uses. The Steam rating label is Valve's own, reconstructed from the positive percentage and review count. Prices are read live. We do not write an opinion of which game is "better": we report the numbers and say which wins each measurable question above.

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