GamingPickz

Aniimo

Aniimo is a free-to-play, next-gen creature-catching open-world RPG. Explore the vast continent of Idyll, Twine with unique Aniimo, unlock new abilities. Travel to a sky-floating metropolis, meet other Pathfinders, and battle in exciting competitions. Choose your Aniimo and begin your epic journey!

MMORPGRole-PlayingSimulationStrategy

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
5.0/10
1,512 reviews
Released
2026
Developer
Pawprint Studio
Platforms
1 systems
Critics
Not scored
Steam Deck
unknown
Download
40 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Aniimo?

Aniimo is a free-to-play, next-gen creature-catching open-world RPG. Explore the vast continent of Idyll, Twine with unique Aniimo, unlock new abilities. Travel to a sky-floating metropolis, meet other Pathfinders, and battle in exciting competitions. Choose your Aniimo and begin your epic journey!

Description as published by the developer on its own store page, read 16 September 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released15 September 2026
DeveloperPawprint Studio
PublisherPawprint Studio
PlatformsPC
GenresMMORPG, Role-Playing, Simulation, Strategy
Languages13 supported

Source. Catalogue facts from Wikidata , seeded 16 September 2026. Store data from Steam, read 16 September 2026.

How was Aniimo received?

Players50%positive of 1,512 · Mixed
Achievements64on Steam

Method. Player figures are Steam's own totals for the PC version, read 16 September 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

What does it support?

Technical support
CapabilitySupport
ControllerNot stated
Cloud savesNo
Cross-platform playYes
Mod supportNo official workshop
Online playYes
In-game purchasesYes
Steam Deckunknown
Download size40 GB
Add-on contentNone listed
Age gateNone

Method. Read from the publisher's Steam listing on 16 September 2026. Describes the PC version. Console versions differ.

What does it cost?

Free

Steam price in US dollars, read 16 September 2026. Prices move hourly and vary by region. Check the current price.

Is Aniimo worth it?

50% of 1,512 Steam reviews are positive, which Steam rates Mixed. It is free to play.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

How long is Aniimo? How long to beat it

Total play time for Aniimo is about 78.7 hours to do everything, and around 18.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Aniimo length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path18.3h8
Main + the extras: story plus the side content most people do36.6h5
Completionist: everything: 100% the game78.7h1

Aniimo is free to play, so the only cost is your time: about 18.3 hours to beat it.

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Aniimo sits on the grid

Compare the whole catalogue

Aniimo plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →Aniimo

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

What readers say about Aniimo

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where Aniimo appears

The ranked lists and finder pages Aniimo qualifies for, from its own genre and platform to what it takes to run.

Get the weekly rundown

One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.

We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.

Aniimo head to head

Common questions about Aniimo

What platforms is Aniimo on?

Aniimo is available on PC. It first released in 2026.

Is Aniimo free?

Yes. Aniimo is free to download on Steam. It carries in-game purchases.

Do players recommend Aniimo?

50% of 1,512 Steam reviews are positive, which Steam rates Mixed. That is players rating it, not our review. We have not published a review of this game.

How big is the Aniimo download?

40 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Aniimo?

Aniimo was developed by Pawprint Studio and published by Pawprint Studio.

Is Aniimo worth it in 2026?

50% of 1,512 Steam reviews are positive (Mixed), and it is free to play. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

How long does it take to beat Aniimo?

about 18.3 hours for the main story, 36.6 hours with the main extras, 78.7 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.