GamingPickz

Deathloop

DEATHLOOP is a next-gen FPS from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity.

Action AdventureFirst-Person ShooterRoguelike

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Would you recommend it?
Player score
7.6/10
30,449 reviews
Released
2021
Developer
Arkane Studios
Platforms
3 systems
Critics
87
Steam Deck
verified
Download
30 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Deathloop?

DEATHLOOP is a next-gen FPS from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released14 September 2021
DeveloperArkane Studios
PublisherBethesda Softworks
PlatformsPlayStation 5, Xbox Series X and Series S, Steam Deck
GenresAction Adventure, First-Person Shooter, Roguelike
Languages14 supported

Source. Catalogue facts from Wikidata Q96240037, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was Deathloop received?

Players76%positive of 30,449 · Mostly Positive
Metacritic87critic aggregate, PC
Achievements58on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.

Accessibility

4 declared features

Seeing

  • Color Alternatives

Hearing

  • Stereo Sound
  • Surround Sound

Input

  • Partial Controller Support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerpartial support
Cloud savesYes
Cross-platform playNo
Mod supportNo official workshop
Online playYes
In-game purchasesNo
Steam Deckverified
Download size30 GB
Add-on content2 DLC listed
Age gate17+

Content descriptors

  • Some nudity or sexual content
  • Frequent violence or gore
  • General mature content

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$59.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Deathloop worth it?

76% of 30,449 Steam reviews are positive, which Steam rates Mostly Positive. It costs $59.99 on Steam, and critics score it 87/100.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is Deathloop? How long to beat it

Total play time for Deathloop is about 36.1 hours to do everything, and around 16.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Deathloop length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path16.4h658
Main + the extras: story plus the side content most people do24.5h1,170
Completionist: everything: 100% the game36.1h256

At its current price of $59.99, beating the main story works out to about $3.66 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Deathloop sits on the grid

Compare the whole catalogue

Deathloop plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for Deathloop

These are estimates, not reported figures. Arkane Studios has not published unit sales for Deathloop, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

913K–1.8MEstimated copies soldon Steam, lifetime
$18M–$72MEstimated player spendbefore Valve's cut
$13M–$51MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam30,449
Sales per review30 to 60
List price$59.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Arkane Studios publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Deathloop price & deals: is it on sale?

We have one reading so far: $59.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest Deathloop updates & patch notes

Pulled from Deathloop's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future · Rock, Paper, Shotgun

What readers say about Deathloop

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of Deathloop on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.

  1. Crashes and freezes60 of 300 (20%)

    On top of that, the game crashed twice within the first few hours, which really hurt my experience and ultimately prevented me from completing the game.The premise is genuinely unique, and I really liked how it was presented.

    Steam review, 2 July 2026 · 38 hours played · 45 readers marked it helpful

    Just crashes at launch regardless if you're amd or nvidia.

    Steam review, 28 June 2025 · 5 hours played · 31 readers marked it helpful
  2. Performance and stutter26 of 300 (9%)

    Edit: After 1.5 hours more of playtime, the stutters are back, and this time it even crashed Windows, forcing a full restart.

    Steam review, 29 March 2026 · 6 hours played · 7 readers marked it helpful

    Deathloop feels like a collision of three very different design philosophies: the systemic stealth and planning of Hitman, the immersive‑sim roots of Thief and Dishonored, and the fast‑paced, multi‑life FPS energy of something like Doom.

    Steam review, 6 January 2026 · 3 hours played · 7 readers marked it helpful
  3. Launchers, accounts and anti-cheat10 of 300 (3%)

    Bro is been 5 years and this game still force me to star the game online because of the DRM.

    Steam review, 8 March 2026 · 1 hours played · 217 readers marked it helpful

    - the intrusive and outright hostile DRM software known as DeNuVO has broken this game [/h1] Error 0xC0000005 (access violation) becoz: Denuvo.

    Steam review, 6 July 2025 · 11 hours played · 79 readers marked it helpful

A further 8 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where Deathloop appears

The ranked lists and finder pages Deathloop qualifies for, from its own genre and platform to what it takes to run.

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Games like Deathloop

24 games overlap with Deathloop on the tags Steam players applied to it, on genre, and on theme. The closest are Dishonored: Death of the Outsider, Hitman 2: Silent Assassin and Sniper Ghost Warrior Contracts.

All 24 games like Deathloop

Deathloop head to head

Common questions about Deathloop

What platforms is Deathloop on?

Deathloop is available on PlayStation 5, Xbox Series X and Series S, Steam Deck. It first released in 2021.

How much does Deathloop cost?

$59.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Deathloop?

76% of 30,449 Steam reviews are positive, which Steam rates Mostly Positive. That is players rating it, not our review. We have not published a review of this game.

What is the Metacritic score for Deathloop?

87 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.

Does Deathloop work on Steam Deck?

Valve rates Deathloop as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

How big is the Deathloop download?

30 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Deathloop?

Deathloop was developed by Arkane Studios and published by Bethesda Softworks.

Is Deathloop worth it in 2026?

76% of 30,449 Steam reviews are positive (Mostly Positive), and it is $59.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Deathloop on sale?

Not at the moment. Deathloop is at its $59.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

How long does it take to beat Deathloop?

about 16.4 hours for the main story, 24.5 hours with the main extras, 36.1 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.