GamingPickz

Devil May Cry

The popular stylish action games Devil May Cry, Devil May Cry 2, and Devil May Cry 3 Special Edition return in one collection!

Action Adventure

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
9.3/10
25,437 reviews
Released
2001
Developer
Capcom
Platforms
6 systems
Critics
Not scored
Steam Deck
unsupported
Download
12 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Devil May Cry?

The popular stylish action games Devil May Cry, Devil May Cry 2, and Devil May Cry 3 Special Edition return in one collection!

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released23 August 2001
DeveloperCapcom
PublisherCapcom
PlatformsPlayStation 2, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch, Steam Deck
GenresAction Adventure
Languages8 supported

Source. Catalogue facts from Wikidata Q840889, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was Devil May Cry received?

Players93%positive of 25,437 · Very Positive
Achievements99on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Full controller support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerfull support
Cloud savesNo
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesNo
Steam Deckunsupported
Download size12 GB
Add-on content4 DLC listed
Age gate18+

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$9.89$29.99 list

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Devil May Cry worth it?

93% of 25,437 Steam reviews are positive, which Steam rates Very Positive. It costs $9.89 on Steam, on sale from $29.99.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is Devil May Cry? How long to beat it

Total play time for Devil May Cry is about 19.5 hours to do everything, and around 6.2 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Devil May Cry length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path6.2h1,148
Main + the extras: story plus the side content most people do8.4h360
Completionist: everything: 100% the game19.5h45

At its current price of $9.89, beating the main story works out to about $1.60 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Devil May Cry sits on the grid

Compare the whole catalogue

Devil May Cry plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for Devil May Cry

These are estimates, not reported figures. Capcom has not published unit sales for Devil May Cry, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

763K–1.5MEstimated copies soldon Steam, lifetime
$7.6M–$30MEstimated player spendbefore Valve's cut
$5.3M–$21MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam25,437
Sales per review30 to 60
List price$29.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Capcom publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Devil May Cry price & deals: is it on sale?

We have one reading so far: $9.89 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest Devil May Cry updates & patch notes

Pulled from Devil May Cry's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. Devil May Cry Season 2 now streaming exclusively on Netflix! · From the studio

What readers say about Devil May Cry

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of Devil May Cry on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.

  1. Crashes and freezes17 of 300 (6%)

    2) The DMC1HD is prone to crashing for AMD users for some odd reasons, which I don't know why.

    Steam review, 10 April 2025 · 15 hours played · 40 readers marked it helpful

    EDIT: DMC 3 has constant crashes on mission 14, preventing me from moving forward in this game.

    Steam review, 21 April 2026 · 22 hours played · 3 readers marked it helpful

A further 6 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where Devil May Cry appears

The ranked lists and finder pages Devil May Cry qualifies for, from its own genre and platform to what it takes to run.

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Games like Devil May Cry

24 games overlap with Devil May Cry on the tags Steam players applied to it, on genre, and on theme. The closest are Devil May Cry HD Collection, Devil May Cry 4 Special Edition and Devil May Cry 5.

All 24 games like Devil May Cry

Devil May Cry head to head

Common questions about Devil May Cry

What platforms is Devil May Cry on?

Devil May Cry is available on PlayStation 2, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch, Steam Deck. It first released in 2001.

How much does Devil May Cry cost?

$9.89 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Devil May Cry?

93% of 25,437 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.

Does Devil May Cry work on Steam Deck?

Valve rates Devil May Cry as unsupported on the Steam Deck, from its own testing.

How big is the Devil May Cry download?

12 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Devil May Cry?

Devil May Cry was developed by Capcom and published by Capcom.

Is Devil May Cry worth it in 2026?

93% of 25,437 Steam reviews are positive (Very Positive), and it is $9.89 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Devil May Cry on sale?

Yes, right now. Devil May Cry is $9.89 on Steam, down from its $29.99 list price (about 67% off), read on 30 August 2026. Prices move, so check the store.

How long does it take to beat Devil May Cry?

about 6.2 hours for the main story, 8.4 hours with the main extras, 19.5 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.

Is Devil May Cry worth the money?

At $9.89 for about 6.2 hours to beat the main story, Devil May Cry works out to roughly $1.60 per hour. That is a value read, not a verdict: a longer game costs less per hour, which is not the same as being better. Weigh it against the review sentiment above.