GamingPickz

Metin2

Become a part of the legendary oriental action MMO – now also on Steam! Put your skill to the test in epic PvE battles against dragons and sinister demon lords, enter merciless PvP duels and become a true martial arts master!

Action AdventureAction RPGFightingMMORPGRole-PlayingStrategy

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
7.0/10
14,418 reviews
Released
2017
Developer
WEBZEN Inc.
Platforms
1 systems
Critics
Not scored
Steam Deck
unknown
Download
6 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Metin2?

Become a part of the legendary oriental action MMO – now also on Steam! Put your skill to the test in epic PvE battles against dragons and sinister demon lords, enter merciless PvP duels and become a true martial arts master!

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released7 May 2017
DeveloperWEBZEN Inc.
PublisherGameforge 4D GmbH
PlatformsPC
GenresAction Adventure, Action RPG, Fighting, MMORPG, Role-Playing, Strategy
Languages16 supported

Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.

How was Metin2 received?

Players70%positive of 14,418 · Mostly Positive

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

What does it support?

Technical support
CapabilitySupport
ControllerNot stated
Cloud savesNo
Cross-platform playNo
Mod supportNo official workshop
Online playYes
In-game purchasesYes
Steam Deckunknown
Download size6 GB
Add-on contentNone listed
Age gateNone

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

Is Metin2 worth it?

70% of 14,418 Steam reviews are positive, which Steam rates Mostly Positive. Its price is not listed.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

How long is Metin2? How long to beat it

Total play time for Metin2 is about 966.7 hours to do everything, and around 103.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Metin2 length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path103.4h2
Main + the extras: story plus the side content most people do191.7h3
Completionist: everything: 100% the game966.7h3

Source: HowLongToBeat community submissions, read 2026-10-19.

Where Metin2 sits on the grid

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Metin2 plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

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How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

How many people own Metin2

2.0M–5.0MEstimated owners on Steama band, not a figure · SteamSpy
14,567Reviews writtena floor: every one owns it
0Playing at peak, recentlyconcurrent players

This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.5, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.

Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.

Estimated sales for Metin2

These are estimates, not reported figures. WEBZEN Inc. has not published unit sales for Metin2, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

433K–865KEstimated copies soldon Steam, lifetime

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam14,418
Sales per review30 to 60
List priceNot recorded
Assumed average selling price33% to 66% of list
SteamSpy owner estimate2.0M–5.0M, a different measure, see below

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If WEBZEN Inc. publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

What readers say about Metin2

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Metin2 appears

The ranked lists and finder pages Metin2 qualifies for, from its own genre and platform to what it takes to run.

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Games like Metin2

24 games overlap with Metin2 on the tags Steam players applied to it, on genre, and on theme. The closest are Knight Online, TERA - Action MMORPG and Shadow Arena.

All 24 games like Metin2

Metin2 head to head

Common questions about Metin2

What platforms is Metin2 on?

Metin2 is available on PC. It first released in 2017.

Do players recommend Metin2?

70% of 14,418 Steam reviews are positive, which Steam rates Mostly Positive. That is players rating it, not our review. We have not published a review of this game.

How big is the Metin2 download?

6 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Metin2?

Metin2 was developed by WEBZEN Inc. and published by Gameforge 4D GmbH.

Is Metin2 worth it in 2026?

70% of 14,418 Steam reviews are positive (Mostly Positive), and its price is not listed. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

How long does it take to beat Metin2?

about 103.4 hours for the main story, 191.7 hours with the main extras, 966.7 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.