
Need for Speed Payback
Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins.
Open WorldRacingSandboxSimulationSportsStrategy
Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.
- Released
- 2017
- Developer
- EA Gothenburg
- Platforms
- 3 systems
- Critics
- 62
- Steam Deck
- unsupported
- Download
- 30 GB
What is Need for Speed Payback?
Set in the underworld of Fortune Valley, you and your crew were divided by betrayal and reunited by revenge to take down The House, a nefarious cartel that rules the city’s casinos, criminals and cops. In this corrupt gambler’s paradise, the stakes are high and The House always wins.
Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.
The record
| First released | 10 November 2017 |
|---|---|
| Developer | EA Gothenburg |
| Publisher | Electronic Arts |
| Platforms | PC, PlayStation 4, Xbox One |
| Genres | Open World, Racing, Sandbox, Simulation, Sports, Strategy |
| Languages | 11 supported |
Source. Catalogue facts from Wikidata Q30141529, seeded 30 August 2026. Store data from Steam, read 30 August 2026.
How was Need for Speed Payback received?
Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.
What does it support?
| Capability | Support |
|---|---|
| Controller | Not stated |
| Cloud saves | No |
| Cross-platform play | No |
| Mod support | No official workshop |
| Online play | Yes |
| In-game purchases | No |
| Steam Deck | unsupported |
| Download size | 30 GB |
| Add-on content | 4 DLC listed |
| Age gate | 13+ |
Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.
What does it cost?
Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.
Is Need for Speed Payback worth it?
85% of 32,277 Steam reviews are positive, which Steam rates Very Positive. It costs $29.99 on Steam, and critics score it 62/100.
That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.
How long is Need for Speed Payback? How long to beat it
Total play time for Need for Speed Payback is about 47.1 hours to do everything, and around 18.9 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 18.9h | 331 |
| Main + the extras: story plus the side content most people do | 27.4h | 274 |
| Completionist: everything: 100% the game | 47.1h | 117 |
At its current price of $29.99, beating the main story works out to about $1.59 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.
Source: HowLongToBeat community submissions, read 2026-10-19.
Where Need for Speed Payback sits on the grid
Compare the whole catalogueNeed for Speed Payback plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.
1 games have both
Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.
Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.
- Multi-platform
Every point links to that game's entry. The value map and the reception map are fixed views of the same data.
How positions are decided
No paid placement, no favouritism, live third-party data
- Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
- Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
- No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
- A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
- Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.
Estimated sales for Need for Speed Payback
These are estimates, not reported figures. EA Gothenburg has not published unit sales for Need for Speed Payback, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.
How this was calculated
Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.
| Reviews on Steam | 32,277 |
|---|---|
| Sales per review | 30 to 60 |
| List price | $29.99 |
| Assumed average selling price | 33% to 66% of list |
What this cannot tell you
Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.
The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.
The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.
Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.
If EA Gothenburg publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.
Need for Speed Payback price & deals: is it on sale?
We have one reading so far: $29.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.
What readers say about Need for Speed Payback
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
Loading reviews…
Problems players report
We read the 300 most recent negative Steam reviews of Need for Speed Payback on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.
- Monetisation inside the game14 of 300 (5%)
Instead of the classic, skill-based customization NFS fans love, Payback forces players into a random lootbox-style system.
Steam review, 6 November 2025 · 32 hours played · 12 readers marked it helpfulAll of them feel like loot boxes and are randomized.
Steam review, 5 May 2025 · 9 hours played · 12 readers marked it helpful - Crashes and freezes10 of 300 (3%)
Opponents, especially offroad, crash into you on every corner, fly of the track and drive like idiots, but still manage to beat you for half the race and then, suddenly slow down so you can overtake them and win.
Steam review, 24 January 2026 · 25 hours played · 8 readers marked it helpfulThe open world itself is restricted by constant barriers, resets and crash cameras - you legit have to take the long way around everywhere and god forbid you wanna fast travel.
Steam review, 9 June 2025 · 26 hours played · 7 readers marked it helpful
A further 5 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.
Did it run on your PC?
Tell other players how it ran on your machine. One tap, from your saved PC if you have one.
Where Need for Speed Payback appears
The ranked lists and finder pages Need for Speed Payback qualifies for, from its own genre and platform to what it takes to run.
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Games like Need for Speed Payback
24 games overlap with Need for Speed Payback on the tags Steam players applied to it, on genre, and on theme. The closest are Need for Speed Heat, Need for Speed Rivals and The Crew 2.
Part of the Need for Speed series
Need for Speed Payback is one of 21 Need for Speed games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:
Need for Speed Payback head to head
See Need for Speed Payback compared side by side, on score, price, specs and more:
More Need for Speed Payback comparisons: vs Need for Speed Unbound, vs Riders Republic, vs Need for Speed II, vs Need for Speed III: Hot Pursuit, vs Need for Speed: High Stakes, vs Need for Speed: Porsche Unleashed, vs Need for Speed: Hot Pursuit 2, vs Need for Speed: Underground, vs Need for Speed: Underground 2, vs Need for Speed: Carbon, vs Need for Speed: ProStreet, vs Need for Speed Undercover, vs Need for Speed: Shift, vs Need for Speed: Nitro, vs Need for Speed: The Run, vs Need for Speed: No Limits, vs Need for Speed Most Wanted, vs Need for Speed Hot Pursuit Remastered
Common questions about Need for Speed Payback
What platforms is Need for Speed Payback on?
Need for Speed Payback is available on PC, PlayStation 4, Xbox One. It first released in 2017.
How much does Need for Speed Payback cost?
$29.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.
Do players recommend Need for Speed Payback?
85% of 32,277 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.
What is the Metacritic score for Need for Speed Payback?
62 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.
Does Need for Speed Payback work on Steam Deck?
Valve rates Need for Speed Payback as unsupported on the Steam Deck, from its own testing.
How big is the Need for Speed Payback download?
30 GB on PC, from the storage requirement on its Steam listing. Console versions differ.
Who made Need for Speed Payback?
Need for Speed Payback was developed by EA Gothenburg and published by Electronic Arts.
Is Need for Speed Payback worth it in 2026?
85% of 32,277 Steam reviews are positive (Very Positive), and it is $29.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.
Is Need for Speed Payback on sale?
Not at the moment. Need for Speed Payback is at its $29.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.
How long does it take to beat Need for Speed Payback?
about 18.9 hours for the main story, 27.4 hours with the main extras, 47.1 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.