
Rec Room
Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all.
Action AdventureHorrorMMORPGSandboxSimulationSports
Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.
- Released
- 2021
- Developer
- Rec Room
- Platforms
- 1 systems
- Critics
- Not scored
- Steam Deck
- playable
- Download
- 6 GB
What is Rec Room?
Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all.
Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.
The record
| First released | 1 September 2021 |
|---|---|
| Developer | Rec Room |
| Publisher | Rec Room |
| Platforms | PC |
| Genres | Action Adventure, Horror, MMORPG, Sandbox, Simulation, Sports |
| Languages | 1 supported |
Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.
How was Rec Room received?
Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.
Accessibility
Seeing
None declared
Hearing
None declared
Input
- Full controller support
Difficulty
None declared
Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.
What does it support?
| Capability | Support |
|---|---|
| Controller | full support |
| Cloud saves | No |
| Cross-platform play | Yes |
| Mod support | No official workshop |
| Online play | Yes |
| In-game purchases | Yes |
| Steam Deck | playable |
| Download size | 6 GB |
| Add-on content | None listed |
| Age gate | None |
Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.
Is Rec Room worth it?
90% of 83,441 Steam reviews are positive, which Steam rates Very Positive. Its price is not listed. About 1,510 people were playing at once when we last checked, so it is still active.
That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.
How long is Rec Room? How long to beat it
Total play time for Rec Room is about 852.2 hours to do everything, and around 0.9 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.
| How you play | Hours | Players logged |
|---|---|---|
| Just the main story: straight through the critical path | 0.9h | 3 |
| Main + the extras: story plus the side content most people do | 852.2h | 2 |
Source: HowLongToBeat community submissions, read 2026-10-19.
Rec Room system requirements
The minimum requirements from Rec Room's Steam page. These are what it takes to launch and be playable, not to run at high settings.
| Memory | 8 GB RAM (other games at this level) |
|---|---|
| Processor | Intel i5 |
| Graphics | GTX 970 · runs on a low-end GPU |
| Storage | 6 GB (more games this size) |
Can your PC run it? Check Rec Room against your exact GPU, CPU and RAM.
Where Rec Room sits on the grid
Compare the whole catalogueRec Room plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.
1 games have both
Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.
Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.
- PC
Every point links to that game's entry. The value map and the reception map are fixed views of the same data.
How positions are decided
No paid placement, no favouritism, live third-party data
- Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
- Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
- No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
- A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
- Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.
Is Rec Room still active? Players right now
Rec Room has a modest but active community: 1,510 people were playing at once when we last read Steam on 19 October 2026. This is a snapshot, not a live counter, and it is a recent concurrent reading rather than an all-time record. For what is trending across the catalogue right now, see the pulse.
How many people own Rec Room
This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.5, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.
Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.
Estimated sales for Rec Room
These are estimates, not reported figures. Rec Room has not published unit sales for Rec Room, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.
How this was calculated
Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.
| Reviews on Steam | 83,441 |
|---|---|
| Sales per review | 30 to 60 |
| List price | Not recorded |
| Assumed average selling price | 33% to 66% of list |
| SteamSpy owner estimate | 2.0M–5.0M, a different measure, see below |
What this cannot tell you
Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.
The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.
The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.
Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.
If Rec Room publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.
Latest Rec Room updates & patch notes
Pulled from Rec Room's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.
What readers say about Rec Room
Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.
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Did it run on your PC?
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Where Rec Room appears
The ranked lists and finder pages Rec Room qualifies for, from its own genre and platform to what it takes to run.
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Games like Rec Room
24 games overlap with Rec Room on the tags Steam players applied to it, on genre, and on theme. The closest are VRChat, Professional Fishing and Fishing Planet.
Rec Room head to head
See Rec Room compared side by side, on score, price, specs and more:
More Rec Room comparisons: vs CarX Drift Racing Online, vs LIZARDS MUST DIE, vs Paladins, vs Super Animal Royale, vs V Rising, vs Shakes and Fidget, vs House Flipper, vs ShellShock Live, vs Star Wars: The Old Republic, vs Red Orchestra 2: Heroes of Stalingrad with Rising Storm, vs FINAL FANTASY XIV Online, vs DRAGON BALL XENOVERSE 2, vs Forza Horizon 4, vs Beat Saber, vs SpeedRunners, vs theHunter: Call of the Wild, vs MX Bikes, vs F1 2020, vs Assetto Corsa Competizione, vs Football Manager 2021, vs Football Manager 2022, vs DiRT Rally 2.0, vs Fall Guys: Ultimate Knockout, vs Football Manager 2020, vs Sonic & All-Stars Racing Transformed Collection
Common questions about Rec Room
What platforms is Rec Room on?
Rec Room is available on PC. It first released in 2021.
Do players recommend Rec Room?
90% of 83,441 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.
Does Rec Room work on Steam Deck?
Valve rates Rec Room as playable on the Steam Deck, from its own testing.
How big is the Rec Room download?
6 GB on PC, from the storage requirement on its Steam listing. Console versions differ.
Who made Rec Room?
Rec Room was developed by Rec Room and published by Rec Room.
Is Rec Room worth it in 2026?
90% of 83,441 Steam reviews are positive (Very Positive), and its price is not listed. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.
Is Rec Room dead?
No. About 1,510 people were in-game at once when we last read Steam's concurrent-player figure. Peak activity is higher; this is a recent snapshot, not the all-time peak.
What are the system requirements for Rec Room?
At minimum, Rec Room needs 8 GB RAM, a Intel i5, a GTX 970, 6 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.
How long does it take to beat Rec Room?
about 0.9 hours for the main story, 852.2 hours with the main extras, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.