GamingPickz

Sea of Thieves

Sea of Thieves is a smash-hit pirate adventure game, offering the quintessential pirate experience of plundering lost treasures, intense battles, vanquishing sea monsters and more. Dive in with this revised edition of the game, which includes access to digital bonus media.

Action AdventureFirst-Person ShooterOpen World

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
8.9/10
372,556 reviews
Released
2018
Developer
Rare Ltd.
Platforms
4 systems
Critics
Not scored
Steam Deck
verified
Download
100 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Sea of Thieves?

Sea of Thieves is a smash-hit pirate adventure game, offering the quintessential pirate experience of plundering lost treasures, intense battles, vanquishing sea monsters and more. Dive in with this revised edition of the game, which includes access to digital bonus media.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released20 March 2018
DeveloperRare Ltd.
PublisherXbox Game Studios
PlatformsPC, PlayStation 5, Xbox Series X and Series S, Steam Deck
GenresAction Adventure, First-Person Shooter, Open World
Languages15 supported

Source. Catalogue facts from Wikidata Q20113718, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was Sea of Thieves received?

Players89%positive of 372,556 · Very Positive
Achievements293on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Partial Controller Support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerpartial support
Cloud savesNo
Cross-platform playYes
Mod supportNo official workshop
Online playYes
In-game purchasesYes
Steam Deckverified
Download size100 GB
Add-on content6 DLC listed
Age gateNone

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$39.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Sea of Thieves worth it?

89% of 372,556 Steam reviews are positive, which Steam rates Very Positive. It costs $39.99 on Steam.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is Sea of Thieves? How long to beat it

Total play time for Sea of Thieves is about 724.8 hours to do everything, and around 45.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Sea of Thieves length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path45.4h80
Main + the extras: story plus the side content most people do177.7h69
Completionist: everything: 100% the game724.8h22

At its current price of $39.99, beating the main story works out to about $0.88 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Sea of Thieves system requirements

The minimum requirements from Sea of Thieves's Steam page. These are what it takes to launch and be playable, not to run at high settings.

Sea of Thieves minimum requirements
Memory8 GB RAM (other games at this level)
ProcessorIntel i3 4170 @ 3.7 GHz
GraphicsNvidia GeForce GTX 660 · runs on a low-end GPU
Storage100 GB (more games this size)
System64-bit OS required

Can your PC run it? Check Sea of Thieves against your exact GPU, CPU and RAM.

Where Sea of Thieves sits on the grid

Compare the whole catalogue

Sea of Thieves plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for Sea of Thieves

These are estimates, not reported figures. Rare Ltd. has not published unit sales for Sea of Thieves, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

11M–22MEstimated copies soldon Steam, lifetime
$147M–$590MEstimated player spendbefore Valve's cut
$103M–$413MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam372,556
Sales per review30 to 60
List price$39.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Rare Ltd. publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Sea of Thieves price & deals: is it on sale?

We have one reading so far: $39.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest Sea of Thieves updates & patch notes

Pulled from Sea of Thieves's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. This Month in Sea of Thieves: September 2026 · From the studio
  2. Season 20's Style of Thieves Theme Reveal! · From the studio
  3. Expanding the Creator Crew for 2026 · From the studio
  4. Sea of Thieves Release Notes – 3.8.2 · From the studio
  5. This Month in Sea of Thieves: August 2026 · From the studio
  6. Sea of Thieves Release Notes – 3.8.1 · From the studio

What readers say about Sea of Thieves

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of Sea of Thieves on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.

  1. Servers and connection12 of 300 (4%)

    There is no meaningful protection, no matchmaking, no skill-based separation and no real alternative for players who simply want to enjoy the game's PvE content.

    Steam review, 24 August 2026 · 134 hours played · 8 readers marked it helpful

    I won't even dive in detail in the server issues from a few years ago when the servers were so bad there was a community made calendar to mark server outages and at one point 20 out of 30 days in a month were marked.

    Steam review, 29 August 2026 · 1,881 hours played · 2 readers marked it helpful

A further 9 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where Sea of Thieves appears

The ranked lists and finder pages Sea of Thieves qualifies for, from its own genre and platform to what it takes to run.

Get the weekly rundown

One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.

We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.

Games like Sea of Thieves

24 games overlap with Sea of Thieves on the tags Steam players applied to it, on genre, and on theme. The closest are Sea of Thieves: 2026 Edition, Forza Horizon 4 and BIGFOOT.

All 24 games like Sea of Thieves

Part of the Sea of Thieves series

Sea of Thieves is one of 2 Sea of Thieves games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:

Every Sea of Thieves game, ranked

Sea of Thieves head to head

Common questions about Sea of Thieves

What platforms is Sea of Thieves on?

Sea of Thieves is available on PC, PlayStation 5, Xbox Series X and Series S, Steam Deck. It first released in 2018.

How much does Sea of Thieves cost?

$39.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Sea of Thieves?

89% of 372,556 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.

Does Sea of Thieves work on Steam Deck?

Valve rates Sea of Thieves as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

How big is the Sea of Thieves download?

100 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Sea of Thieves?

Sea of Thieves was developed by Rare Ltd. and published by Xbox Game Studios.

Is Sea of Thieves worth it in 2026?

89% of 372,556 Steam reviews are positive (Very Positive), and it is $39.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Sea of Thieves on sale?

Not at the moment. Sea of Thieves is at its $39.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

What are the system requirements for Sea of Thieves?

At minimum, Sea of Thieves needs 8 GB RAM, a Intel i3 4170 @ 3.7 GHz, a Nvidia GeForce GTX 660, 100 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.

How long does it take to beat Sea of Thieves?

about 45.4 hours for the main story, 177.7 hours with the main extras, 724.8 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.