GamingPickz

We Were Here Forever

You both awaken imprisoned inside the sinister Castle Rock - were you betrayed, or simply not that clever? Find out in the greatest co-op puzzle adventure in the We Were Here Series! Do you and your partner have what it takes to face the dark forces of this realm or will you be trapped… forever?

Action AdventureHorrorPuzzle

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
9.1/10
18,807 reviews
Released
2022
Developer
Total Mayhem Games
Platforms
1 systems
Critics
Not scored
Steam Deck
verified
Download
25 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is We Were Here Forever?

You both awaken imprisoned inside the sinister Castle Rock - were you betrayed, or simply not that clever? Find out in the greatest co-op puzzle adventure in the We Were Here Series! Do you and your partner have what it takes to face the dark forces of this realm or will you be trapped… forever?

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released9 May 2022
DeveloperTotal Mayhem Games
PublisherTotal Mayhem Games
PlatformsPC
GenresAction Adventure, Horror, Puzzle
Languages23 supported

Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.

How was We Were Here Forever received?

Players91%positive of 18,807 · Very Positive
Achievements39on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

Accessibility

3 declared features

Seeing

  • Subtitle Options

Hearing

  • Custom Volume Controls

Input

  • Partial Controller Support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerpartial support
Cloud savesYes
Cross-platform playYes
Mod supportNo official workshop
Online playYes
In-game purchasesNo
Steam Deckverified
Download size25 GB
Add-on content2 DLC listed
Age gateNone

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$17.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is We Were Here Forever worth it?

91% of 18,807 Steam reviews are positive, which Steam rates Very Positive. It costs $17.99 on Steam. About 183 people were playing at once when we last checked, so it is still active.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

We Were Here Forever system requirements

The minimum requirements from We Were Here Forever's Steam page. These are what it takes to launch and be playable, not to run at high settings.

We Were Here Forever minimum requirements
Memory6 GB RAM (other games at this level)
ProcessorIntel Core i3 4000 series
GraphicsNvidia GTX 750TI
Storage25 GB (more games this size)
System64-bit OS required

Can your PC run it? Check We Were Here Forever against your exact GPU, CPU and RAM.

Where We Were Here Forever sits on the grid

Compare the whole catalogue

We Were Here Forever plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Is We Were Here Forever still active? Players right now

183concurrent playerssnapshot, 19 October 2026
54%busier than this shareof the 1,496 games we track
16,207Steam reviews writtenevery one an owner

We Were Here Forever has a small, niche following: 183 people were playing at once when we last read Steam on 19 October 2026. This is a snapshot, not a live counter, and it is a recent concurrent reading rather than an all-time record. For what is trending across the catalogue right now, see the pulse.

How many people own We Were Here Forever

500,000–1.0MEstimated owners on Steama band, not a figure · SteamSpy
16,207Reviews writtena floor: every one owns it
183Playing at peak, recentlyconcurrent players

This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.0, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.

Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.

Estimated sales for We Were Here Forever

These are estimates, not reported figures. Total Mayhem Games has not published unit sales for We Were Here Forever, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

564K–1.1MEstimated copies soldon Steam, lifetime
$3.3M–$13MEstimated player spendbefore Valve's cut
$2.3M–$9.4MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam18,807
Sales per review30 to 60
List price$17.99
Assumed average selling price33% to 66% of list
SteamSpy owner estimate500K–1.0M, a different measure, see below

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Total Mayhem Games publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

We Were Here Forever price & deals: is it on sale?

We have one reading so far: $17.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest We Were Here Forever updates & patch notes

Pulled from We Were Here Forever's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. We Were Here Tomorrow is coming this October! · From the studio
  2. The Jester Has Escaped Castle Rock! · From the studio
  3. Surprise drop - We Were Here Tomorrow demo! · From the studio
  4. Two Explorers, one Tomorrow · From the studio
  5. Happy Holidays Explorers! · From the studio

What readers say about We Were Here Forever

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where We Were Here Forever appears

The ranked lists and finder pages We Were Here Forever qualifies for, from its own genre and platform to what it takes to run.

Get the weekly rundown

One email a week: what moved in the rankings, what launched, and what dropped in price. No more than that, and unsubscribing takes one click.

We send the weekly email and nothing else. Your address is never sold, shared or used to build a profile, and it is not readable by anyone visiting this site. See our privacy policy.

Games like We Were Here Forever

24 games overlap with We Were Here Forever on the tags Steam players applied to it, on genre, and on theme. The closest are We Were Here Together, We Were Here and Inside the Backrooms.

All 24 games like We Were Here Forever

Part of the We Were Here series

We Were Here Forever is one of 4 We Were Here games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:

Every We Were Here game, ranked

We Were Here Forever head to head

Common questions about We Were Here Forever

What platforms is We Were Here Forever on?

We Were Here Forever is available on PC. It first released in 2022.

How much does We Were Here Forever cost?

$17.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend We Were Here Forever?

91% of 18,807 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.

Does We Were Here Forever work on Steam Deck?

Valve rates We Were Here Forever as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

How big is the We Were Here Forever download?

25 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made We Were Here Forever?

We Were Here Forever was developed by Total Mayhem Games and published by Total Mayhem Games.

Is We Were Here Forever worth it in 2026?

91% of 18,807 Steam reviews are positive (Very Positive), and it is $17.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is We Were Here Forever dead?

No. About 183 people were in-game at once when we last read Steam's concurrent-player figure. Peak activity is higher; this is a recent snapshot, not the all-time peak.

Is We Were Here Forever on sale?

Not at the moment. We Were Here Forever is at its $17.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

What are the system requirements for We Were Here Forever?

At minimum, We Were Here Forever needs 6 GB RAM, a Intel Core i3 4000 series, a Nvidia GTX 750TI, 25 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.