GamingPickz

INSIDE

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

Action AdventureHorrorPlatformerPuzzle

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
9.7/10
75,763 reviews
Released
2016
Developer
Playdead
Platforms
2 systems
Critics
87
Steam Deck
verified
Download
3 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is INSIDE?

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released29 June 2016
DeveloperPlaydead
PublisherPlaydead
PlatformsNintendo Switch, Steam Deck
GenresAction Adventure, Horror, Platformer, Puzzle
Languages14 supported

Source. Catalogue facts from Wikidata Q22019785, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was INSIDE received?

Players97%positive of 75,763 · Overwhelmingly Positive
Metacritic87critic aggregate, PC
Achievements14on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.

Accessibility

5 declared features

Seeing

  • Color Alternatives

Hearing

  • Stereo Sound

Input

  • Full controller support
  • Keyboard Only Option
  • Playable without Timed Input

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerfull support
Cloud savesYes
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesNo
Steam Deckverified
Download size3 GB
Add-on contentNone listed
Age gateNone

Content descriptors

  • Some nudity or sexual content
  • Frequent violence or gore
  • General mature content

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$24.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is INSIDE worth it?

97% of 75,763 Steam reviews are positive, which Steam rates Overwhelmingly Positive. It costs $24.99 on Steam, and critics score it 87/100.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is INSIDE? How long to beat it

Total play time for INSIDE is about 4.7 hours to do everything, and around 3.6 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

INSIDE length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path3.6h2,968
Main + the extras: story plus the side content most people do4h1,035
Completionist: everything: 100% the game4.7h1,454

At its current price of $24.99, beating the main story works out to about $6.94 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

INSIDE system requirements

The minimum requirements from INSIDE's Steam page. These are what it takes to launch and be playable, not to run at high settings.

INSIDE minimum requirements
Memory4 GB RAM (other games at this level)
ProcessorIntel Core 2 Quad Q6600 @ 2.4 GHz, AMD FX 8120 @ 3.1 GHz
GraphicsNVIDIA GT 630 / 650m · runs on a low-end GPU
Storage3 GB (more games this size)
System64-bit OS required

Can your PC run it? Check INSIDE against your exact GPU, CPU and RAM.

Where INSIDE sits on the grid

Compare the whole catalogue

INSIDE plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Nintendo

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for INSIDE

These are estimates, not reported figures. Playdead has not published unit sales for INSIDE, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

2.3M–4.5MEstimated copies soldon Steam, lifetime
$19M–$75MEstimated player spendbefore Valve's cut
$13M–$52MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam75,763
Sales per review30 to 60
List price$24.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Playdead publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

INSIDE price & deals: is it on sale?

We have one reading so far: $24.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

What readers say about INSIDE

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of INSIDE on 30 August 2026 looking for recurring complaints. Nothing came up often enough to report: no theme was mentioned by more than 3% of them. That is not a claim that the game is bug-free, only that the people who disliked it were not agreeing about why.

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where INSIDE appears

The ranked lists and finder pages INSIDE qualifies for, from its own genre and platform to what it takes to run.

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Games like INSIDE

24 games overlap with INSIDE on the tags Steam players applied to it, on genre, and on theme. The closest are Little Nightmares II, Limbo and Little Nightmares.

All 24 games like INSIDE

INSIDE head to head

Common questions about INSIDE

What platforms is INSIDE on?

INSIDE is available on Nintendo Switch, Steam Deck. It first released in 2016.

How much does INSIDE cost?

$24.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend INSIDE?

97% of 75,763 Steam reviews are positive, which Steam rates Overwhelmingly Positive. That is players rating it, not our review. We have not published a review of this game.

What is the Metacritic score for INSIDE?

87 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.

Does INSIDE work on Steam Deck?

Valve rates INSIDE as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

How big is the INSIDE download?

3 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made INSIDE?

INSIDE was developed by Playdead and published by Playdead.

Is INSIDE worth it in 2026?

97% of 75,763 Steam reviews are positive (Overwhelmingly Positive), and it is $24.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is INSIDE on sale?

Not at the moment. INSIDE is at its $24.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

What are the system requirements for INSIDE?

At minimum, INSIDE needs 4 GB RAM, a Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD FX 8120 @ 3.1 GHz, a NVIDIA GT 630 / 650m, 3 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.