GamingPickz

Make it indie!

Claw your way through the abyss of the mind and survive the horrors that stalk you as you attempt to survive seven days as... an Indie Developer.

Simulation

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Would you recommend it?
Player score
4.6/10
1,281 reviews
Released
2015
Developer
Sometimes You
Platforms
1 systems
Critics
Not scored
Steam Deck
playable
Download
1.46 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Make it indie!?

Claw your way through the abyss of the mind and survive the horrors that stalk you as you attempt to survive seven days as... an Indie Developer.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released31 March 2015
DeveloperSometimes You
PublisherSometimes You
PlatformsPC
GenresSimulation
Languages2 supported

Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.

How was Make it indie! received?

Players46%positive of 1,281 · Mixed
Achievements9on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

What does it support?

Technical support
CapabilitySupport
ControllerNot stated
Cloud savesNo
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesNo
Steam Deckplayable
Download size1.46 GB
Add-on contentNone listed
Age gateNone

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$0.49$0.99 list

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Make it indie! worth it?

46% of 1,281 Steam reviews are positive, which Steam rates Mixed. It costs $0.49 on Steam, on sale from $0.99.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

How long is Make it indie!? How long to beat it

Total play time for Make it indie! is about 0.7 hours to do everything, and around 0.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Make it indie! length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path0.3h13
Main + the extras: story plus the side content most people do0.3h7
Completionist: everything: 100% the game0.7h43

At its current price of $0.49, beating the main story works out to about $1.63 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Make it indie! system requirements

The minimum requirements from Make it indie!'s Steam page. These are what it takes to launch and be playable, not to run at high settings.

Make it indie! minimum requirements
Memory1 GB RAM (other games at this level)
Processor2.4 Ghz Dual Core CPU
Graphics512MB Dedicated · runs on a low-end GPU
Storage1.46 GB (more games this size)

Where Make it indie! sits on the grid

Compare the whole catalogue

Make it indie! plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

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How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

How many people own Make it indie!

1.0M–2.0MEstimated owners on Steama band, not a figure · SteamSpy
1,259Reviews writtena floor: every one owns it
0Playing at peak, recentlyconcurrent players

This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.0, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.

Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.

Estimated sales for Make it indie!

These are estimates, not reported figures. Sometimes You has not published unit sales for Make it indie!, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

38K–77KEstimated copies soldon Steam, lifetime
$13K–$50KEstimated player spendbefore Valve's cut
$9K–$35KEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam1,281
Sales per review30 to 60
List price$0.99
Assumed average selling price33% to 66% of list
SteamSpy owner estimate1.0M–2.0M, a different measure, see below

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Sometimes You publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Make it indie! price & deals: is it on sale?

We have one reading so far: $0.49 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

What readers say about Make it indie!

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Make it indie! appears

The ranked lists and finder pages Make it indie! qualifies for, from its own genre and platform to what it takes to run.

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Games like Make it indie!

24 games overlap with Make it indie! on the tags Steam players applied to it, on genre, and on theme. The closest are Orwell: Keeping an Eye On You, Emily is Away and The Pasture.

All 24 games like Make it indie!

Make it indie! head to head

Common questions about Make it indie!

What platforms is Make it indie! on?

Make it indie! is available on PC. It first released in 2015.

How much does Make it indie! cost?

$0.49 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Make it indie!?

46% of 1,281 Steam reviews are positive, which Steam rates Mixed. That is players rating it, not our review. We have not published a review of this game.

Does Make it indie! work on Steam Deck?

Valve rates Make it indie! as playable on the Steam Deck, from its own testing.

How big is the Make it indie! download?

1.46 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Make it indie!?

Make it indie! was developed by Sometimes You and published by Sometimes You.

Is Make it indie! worth it in 2026?

46% of 1,281 Steam reviews are positive (Mixed), and it is $0.49 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Make it indie! on sale?

Yes, right now. Make it indie! is $0.49 on Steam, down from its $0.99 list price (about 51% off), read on 30 August 2026. Prices move, so check the store.

What are the system requirements for Make it indie!?

At minimum, Make it indie! needs 1 GB RAM, a 2.4 Ghz Dual Core CPU, a 512MB Dedicated, 1.46 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.

How long does it take to beat Make it indie!?

about 0.3 hours for the main story, 0.3 hours with the main extras, 0.7 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.