GamingPickz

Metal Gear Solid V: The Phantom Pain

Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.

First-Person ShooterOpen WorldSandbox

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
9.2/10
107,873 reviews
Released
2015
Developer
Not recorded
Platforms
6 systems
Critics
91
Steam Deck
playable
Download
28 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Metal Gear Solid V: The Phantom Pain?

Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released1 September 2015
DeveloperNot recorded
PublisherKonami
PlatformsPC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Steam Deck
GenresFirst-Person Shooter, Open World, Sandbox
Languages8 supported

Source. Catalogue facts from Wikidata Q717600, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was Metal Gear Solid V: The Phantom Pain received?

Players92%positive of 107,873 · Very Positive
Metacritic91critic aggregate, PC
Achievements42on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Full controller support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerfull support
Cloud savesYes
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesYes
Steam Deckplayable
Download size28 GB
Add-on content13 DLC listed
Age gate18+

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$19.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Metal Gear Solid V: The Phantom Pain worth it?

92% of 107,873 Steam reviews are positive, which Steam rates Very Positive. It costs $19.99 on Steam, and critics score it 91/100.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is Metal Gear Solid V: The Phantom Pain? How long to beat it

Total play time for Metal Gear Solid V: The Phantom Pain is about 162.8 hours to do everything, and around 45.7 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Metal Gear Solid V: The Phantom Pain length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path45.7h859
Main + the extras: story plus the side content most people do81.1h1,829
Completionist: everything: 100% the game162.8h511

At its current price of $19.99, beating the main story works out to about $0.44 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Metal Gear Solid V: The Phantom Pain system requirements

The minimum requirements from Metal Gear Solid V: The Phantom Pain's Steam page. These are what it takes to launch and be playable, not to run at high settings.

Metal Gear Solid V: The Phantom Pain minimum requirements
Memory4 GB RAM (other games at this level)
ProcessorIntel Core i5-4460 (3.40 GHz)
GraphicsNVIDIA GeForce GTX 650 (2GB) · runs on a low-end GPU
Storage28 GB (more games this size)
System64-bit OS required

Can your PC run it? Check Metal Gear Solid V: The Phantom Pain against your exact GPU, CPU and RAM.

Where Metal Gear Solid V: The Phantom Pain sits on the grid

Compare the whole catalogue

Metal Gear Solid V: The Phantom Pain plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

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How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for Metal Gear Solid V: The Phantom Pain

These are estimates, not reported figures. The publisher has not published unit sales for Metal Gear Solid V: The Phantom Pain, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

3.2M–6.5MEstimated copies soldon Steam, lifetime
$21M–$85MEstimated player spendbefore Valve's cut
$15M–$60MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam107,873
Sales per review30 to 60
List price$19.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If the publisher publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Metal Gear Solid V: The Phantom Pain price & deals: is it on sale?

We have one reading so far: $19.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest Metal Gear Solid V: The Phantom Pain updates & patch notes

Pulled from Metal Gear Solid V: The Phantom Pain's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. Finally, you can play Metal Gear Solid 5: Ground Zeroes inside Metal Gear Solid 5: The Phantom Pain thanks to this mod · PC Gamer
  2. On another timeline, we could have had a Metal Gear Solid first-person shooter made with Vince Zampella · PC Gamer
  3. This wild mod for Metal Gear Solid 5 massively expands its Subsistence system and makes enemies learn new tactics within missions rather than across them · PC Gamer
  4. Hideo Kojima Hints Metal Gear Solid V Was An “Unfinished Masterpiece” · CGMagazine
  5. Before the Metal Gear Solid Snake Eater remake, the complete MGS5 is going cheap · PCGamesN
  6. Solid Snake actor David Hayter is no longer a hater of Metal Gear Solid 5, reveals it's his 'favorite gameplay of the series' despite his replacement in the lead role · PC Gamer

What readers say about Metal Gear Solid V: The Phantom Pain

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of Metal Gear Solid V: The Phantom Pain on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.

  1. Launchers, accounts and anti-cheat41 of 300 (14%)

    EDIT: 04/08/2026 they fixed the messy code on Denuvo, making TPP Fix not necessary, but still welcomed for other features.

    Steam review, 9 June 2026 · 482 hours played · 442 readers marked it helpful

    cue to 9th June of 2026 and new DRM update not only makes most of those mods unplayable, but also the game itself runs awfully without any mods installed.

    Steam review, 29 June 2026 · 1,508 hours played · 202 readers marked it helpful
  2. Performance and stutter9 of 300 (3%)

    1.0.15.4 caused massive slowdowns and stutters.

    Steam review, 9 June 2026 · 482 hours played · 442 readers marked it helpful

    Naw, horrendous performance issues, cant even maintain stable FPS in fire fights.

    Steam review, 10 August 2026 · 32 hours played · 12 readers marked it helpful

A further 4 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.

Did it run on your PC?

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Where Metal Gear Solid V: The Phantom Pain appears

The ranked lists and finder pages Metal Gear Solid V: The Phantom Pain qualifies for, from its own genre and platform to what it takes to run.

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Games like Metal Gear Solid V: The Phantom Pain

24 games overlap with Metal Gear Solid V: The Phantom Pain on the tags Steam players applied to it, on genre, and on theme. The closest are Hitman 2: Silent Assassin, The Bureau: XCOM Declassified and Quantum Break.

All 24 games like Metal Gear Solid V: The Phantom Pain

Part of the Metal Gear series

Metal Gear Solid V: The Phantom Pain is one of 10 Metal Gear games we track. See the whole series ranked by the GamingPickz Score, plotted on the grid, and listed in release order:

Every Metal Gear game, ranked

Metal Gear Solid V: The Phantom Pain head to head

Common questions about Metal Gear Solid V: The Phantom Pain

What platforms is Metal Gear Solid V: The Phantom Pain on?

Metal Gear Solid V: The Phantom Pain is available on PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Steam Deck. It first released in 2015.

How much does Metal Gear Solid V: The Phantom Pain cost?

$19.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Metal Gear Solid V: The Phantom Pain?

92% of 107,873 Steam reviews are positive, which Steam rates Very Positive. That is players rating it, not our review. We have not published a review of this game.

What is the Metacritic score for Metal Gear Solid V: The Phantom Pain?

91 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.

Does Metal Gear Solid V: The Phantom Pain work on Steam Deck?

Valve rates Metal Gear Solid V: The Phantom Pain as playable on the Steam Deck, from its own testing.

How big is the Metal Gear Solid V: The Phantom Pain download?

28 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Is Metal Gear Solid V: The Phantom Pain worth it in 2026?

92% of 107,873 Steam reviews are positive (Very Positive), and it is $19.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Metal Gear Solid V: The Phantom Pain on sale?

Not at the moment. Metal Gear Solid V: The Phantom Pain is at its $19.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

What are the system requirements for Metal Gear Solid V: The Phantom Pain?

At minimum, Metal Gear Solid V: The Phantom Pain needs 4 GB RAM, a Intel Core i5-4460 (3.40 GHz), a NVIDIA GeForce GTX 650 (2GB), 28 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.

How long does it take to beat Metal Gear Solid V: The Phantom Pain?

about 45.7 hours for the main story, 81.1 hours with the main extras, 162.8 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.