GamingPickz

RaceRoom Racing Experience

RaceRoom is free to download and built on true-to-life physics and Force Feedback. Drive DTM, FIA WTCC, WTCR and a huge library of cars and tracks—including the most up-to-date Nordschleife. Jump in, race instantly, and expand your garage with a massive selection of content.

RacingSimulationSports

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Would you recommend it?
Player score
7.6/10
28,036 reviews
Released
2013
Developer
KW Studios
Platforms
1 systems
Critics
Not scored
Steam Deck
playable
Download
70 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is RaceRoom Racing Experience?

RaceRoom is free to download and built on true-to-life physics and Force Feedback. Drive DTM, FIA WTCC, WTCR and a huge library of cars and tracks—including the most up-to-date Nordschleife. Jump in, race instantly, and expand your garage with a massive selection of content.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released11 February 2013
DeveloperKW Studios
PublisherKW Studios, RaceRoom Entertainment AG
PlatformsPC
GenresRacing, Simulation, Sports
Languages5 supported

Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.

How was RaceRoom Racing Experience received?

Players76%positive of 28,036 · Mostly Positive

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Partial Controller Support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerpartial support
Cloud savesNo
Cross-platform playNo
Mod supportNo official workshop
Online playYes
In-game purchasesYes
Steam Deckplayable
Download size70 GB
Add-on contentNone listed
Age gateNone

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

Free

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is RaceRoom Racing Experience worth it?

76% of 28,036 Steam reviews are positive, which Steam rates Mostly Positive. It is free to play. About 431 people were playing at once when we last checked, so it is still active.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

How long is RaceRoom Racing Experience? How long to beat it

Total play time for RaceRoom Racing Experience is about 9.3 hours to do everything, and around 9.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

RaceRoom Racing Experience length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path9.3h2

RaceRoom Racing Experience is free to play, so the only cost is your time: about 9.3 hours to beat it.

Source: HowLongToBeat community submissions, read 2026-10-19.

Where RaceRoom Racing Experience sits on the grid

Compare the whole catalogue

RaceRoom Racing Experience plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Is RaceRoom Racing Experience still active? Players right now

431concurrent playerssnapshot, 19 October 2026
68%busier than this shareof the 1,496 games we track
23,618Steam reviews writtenevery one an owner

RaceRoom Racing Experience has a small, niche following: 431 people were playing at once when we last read Steam on 19 October 2026. This is a snapshot, not a live counter, and it is a recent concurrent reading rather than an all-time record. For what is trending across the catalogue right now, see the pulse.

How many people own RaceRoom Racing Experience

2.0M–5.0MEstimated owners on Steama band, not a figure · SteamSpy
23,618Reviews writtena floor: every one owns it
431Playing at peak, recentlyconcurrent players

This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.5, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.

Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.

RaceRoom Racing Experience price & deals: is it on sale?

We have one reading so far: Free on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest RaceRoom Racing Experience updates & patch notes

Pulled from RaceRoom Racing Experience's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. This Week in RaceRoom · From the studio
  2. This Week in RaceRoom · From the studio
  3. Patch Notes - 18th August 2026 · From the studio
  4. This Week in RaceRoom · From the studio
  5. This Week in RaceRoom · From the studio
  6. Patch Notes - 6th August 2026 · From the studio

What readers say about RaceRoom Racing Experience

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where RaceRoom Racing Experience appears

The ranked lists and finder pages RaceRoom Racing Experience qualifies for, from its own genre and platform to what it takes to run.

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Games like RaceRoom Racing Experience

24 games overlap with RaceRoom Racing Experience on the tags Steam players applied to it, on genre, and on theme. The closest are Assetto Corsa Competizione, RIDE 4 and Project CARS 2.

All 24 games like RaceRoom Racing Experience

RaceRoom Racing Experience head to head

Common questions about RaceRoom Racing Experience

What platforms is RaceRoom Racing Experience on?

RaceRoom Racing Experience is available on PC. It first released in 2013.

Is RaceRoom Racing Experience free?

Yes. RaceRoom Racing Experience is free to download on Steam. It carries in-game purchases.

Do players recommend RaceRoom Racing Experience?

76% of 28,036 Steam reviews are positive, which Steam rates Mostly Positive. That is players rating it, not our review. We have not published a review of this game.

Does RaceRoom Racing Experience work on Steam Deck?

Valve rates RaceRoom Racing Experience as playable on the Steam Deck, from its own testing.

How big is the RaceRoom Racing Experience download?

70 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made RaceRoom Racing Experience?

RaceRoom Racing Experience was developed by KW Studios and published by KW Studios, RaceRoom Entertainment AG.

Is RaceRoom Racing Experience worth it in 2026?

76% of 28,036 Steam reviews are positive (Mostly Positive), and it is free to play. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is RaceRoom Racing Experience dead?

No. About 431 people were in-game at once when we last read Steam's concurrent-player figure. Peak activity is higher; this is a recent snapshot, not the all-time peak.

How long does it take to beat RaceRoom Racing Experience?

about 9.3 hours for the main story, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.