GamingPickz

Sekiro: Shadows Die Twice

Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.

Action AdventureOpen WorldRole-PlayingSoulslike

Your like matters. Every heart nudges this game's GamingPickz Score and where it ranks (a small 5% of the score), so the lists get better for everyone.

Would you recommend it?
Player score
9.5/10
354,843 reviews
Released
2019
Developer
FromSoftware
Platforms
4 systems
Critics
88
Steam Deck
verified
Download
25 GB
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Sekiro: Shadows Die Twice?

Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First released22 March 2019
DeveloperFromSoftware, Yoshitaka Suzuki
PublisherCubejoy, FromSoftware
PlatformsPC, PlayStation 4, Xbox One, Steam Deck
GenresAction Adventure, Open World, Role-Playing, Soulslike
Languages13 supported

Source. Catalogue facts from Wikidata Q54906424, seeded 30 August 2026. Store data from Steam, read 30 August 2026.

How was Sekiro: Shadows Die Twice received?

Players95%positive of 354,843 · Overwhelmingly Positive
Metacritic88critic aggregate, PC
Achievements34on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Full controller support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerfull support
Cloud savesYes
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesNo
Steam Deckverified
Download size25 GB
Add-on contentNone listed
Age gate17+

Content descriptors

  • Frequent violence or gore
  • General mature content

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

What does it cost?

$59.99

Steam price in US dollars, read 30 August 2026. Prices move hourly and vary by region. Check the current price.

Is Sekiro: Shadows Die Twice worth it?

95% of 354,843 Steam reviews are positive, which Steam rates Overwhelmingly Positive. It costs $59.99 on Steam, and critics score it 88/100.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. Players do report problems — see the reported-problems section below before buying. We have not published our own review of this game.

How long is Sekiro: Shadows Die Twice? How long to beat it

Total play time for Sekiro: Shadows Die Twice is about 70 hours to do everything, and around 30.3 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Sekiro: Shadows Die Twice length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path30.3h1,207
Main + the extras: story plus the side content most people do43h2,305
Completionist: everything: 100% the game70h1,390

At its current price of $59.99, beating the main story works out to about $1.98 per hour. That is the price divided by the hours, a value read and not a verdict: a longer game costs less per hour, which is not the same as being the better game.

Source: HowLongToBeat community submissions, read 2026-10-19.

Sekiro: Shadows Die Twice system requirements

The minimum requirements from Sekiro: Shadows Die Twice's Steam page. These are what it takes to launch and be playable, not to run at high settings.

Sekiro: Shadows Die Twice minimum requirements
Memory4 GB RAM (other games at this level)
ProcessorIntel Core i3-2100
GraphicsNVIDIA GeForce GTX 760 · runs on a low-end GPU
Storage25 GB (more games this size)
System64-bit OS required

Can your PC run it? Check Sekiro: Shadows Die Twice against your exact GPU, CPU and RAM.

Where Sekiro: Shadows Die Twice sits on the grid

Compare the whole catalogue

Sekiro: Shadows Die Twice plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • Multi-platform

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Estimated sales for Sekiro: Shadows Die Twice

These are estimates, not reported figures. FromSoftware has not published unit sales for Sekiro: Shadows Die Twice, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

11M–21MEstimated copies soldon Steam, lifetime
$211M–$843MEstimated player spendbefore Valve's cut
$148M–$590MEstimated to the publisherafter the 30% platform cut

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam354,843
Sales per review30 to 60
List price$59.99
Assumed average selling price33% to 66% of list

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If FromSoftware publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

Sekiro: Shadows Die Twice price & deals: is it on sale?

We have one reading so far: $59.99 on 30 August 2026. Prices are checked daily from here, and this becomes a chart once there is more than one point to join. A single observation is a price, not a history.

Latest Sekiro: Shadows Die Twice updates & patch notes

Pulled from Sekiro: Shadows Die Twice's own Steam feed on 5 September 2026. Posts marked as from the studio were written by the developer; the rest are articles Steam syndicated from elsewhere. Every one links to its source.

  1. Modder turns Sekiro into Tony Hawk-style skateboarding sim 'Jet Set Sekiro' · PC Gamer
  2. FromSoftware fans are so passionate, the upcoming Sekiro: Shadows Die Twice anime will be 'under the microscope', says director · PC Gamer
  3. Sekiro: Shadows Die Twice anime studio Qzil.la lands in the hotseat after suspected AI usage—though whether it's generative or not is still up in the air · PC Gamer

What readers say about Sekiro: Shadows Die Twice

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

Loading reviews…

Problems players report

We read the 300 most recent negative Steam reviews of Sekiro: Shadows Die Twice on 30 August 2026 and counted what they mention. These are complaints, not confirmed defects: we have not reproduced any of them, and a review describes one person's machine. What the counts tell you is which problems more than one person ran into.

  1. Performance and stutter9 of 300 (3%)

    Stock, it's FPS capped at 60 and locked at 16:9.

    Steam review, 1 August 2026 · 55 hours played · 25 readers marked it helpful

    If I wouldn't use frame gen to play with 120 fps this would truly suck.

    Steam review, 8 July 2026 · 41 hours played · 5 readers marked it helpful

A further 5 reviews call the game buggy or broken without saying how, which is why they are counted separately rather than assigned to a theme. Counted by keyword across review text, so a review discussing two problems is counted under both. Read the reviews yourself.

Did it run on your PC?

Tell other players how it ran on your machine. One tap, from your saved PC if you have one.

Where Sekiro: Shadows Die Twice appears

The ranked lists and finder pages Sekiro: Shadows Die Twice qualifies for, from its own genre and platform to what it takes to run.

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Games like Sekiro: Shadows Die Twice

24 games overlap with Sekiro: Shadows Die Twice on the tags Steam players applied to it, on genre, and on theme. The closest are Sekiro: Shadows Die Twice - GOTY Edition, Vampyr and Darksiders III.

All 24 games like Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice head to head

Common questions about Sekiro: Shadows Die Twice

What platforms is Sekiro: Shadows Die Twice on?

Sekiro: Shadows Die Twice is available on PC, PlayStation 4, Xbox One, Steam Deck. It first released in 2019.

How much does Sekiro: Shadows Die Twice cost?

$59.99 on Steam in the United States, read on 30 August 2026. Prices move often and vary by region, so check the store before buying.

Do players recommend Sekiro: Shadows Die Twice?

95% of 354,843 Steam reviews are positive, which Steam rates Overwhelmingly Positive. That is players rating it, not our review. We have not published a review of this game.

What is the Metacritic score for Sekiro: Shadows Die Twice?

88 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.

Does Sekiro: Shadows Die Twice work on Steam Deck?

Valve rates Sekiro: Shadows Die Twice as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

How big is the Sekiro: Shadows Die Twice download?

25 GB on PC, from the storage requirement on its Steam listing. Console versions differ.

Who made Sekiro: Shadows Die Twice?

Sekiro: Shadows Die Twice was developed by FromSoftware, Yoshitaka Suzuki and published by Cubejoy, FromSoftware.

Is Sekiro: Shadows Die Twice worth it in 2026?

95% of 354,843 Steam reviews are positive (Overwhelmingly Positive), and it is $59.99 on steam. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Sekiro: Shadows Die Twice on sale?

Not at the moment. Sekiro: Shadows Die Twice is at its $59.99 list price on Steam, read on 30 August 2026. It has been cheaper before; the price history above shows when.

What are the system requirements for Sekiro: Shadows Die Twice?

At minimum, Sekiro: Shadows Die Twice needs 4 GB RAM, a Intel Core i3-2100, a NVIDIA GeForce GTX 760, 25 GB of storage, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.