GamingPickz

Mark of the Ninja

In Mark of the Ninja, you'll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options.

PlatformerPuzzleStrategy

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Would you recommend it?
Player score
9.7/10
15,877 reviews
Released
Unknown
Developer
Klei Entertainment
Platforms
1 systems
Critics
91
Steam Deck
verified
Download
Not stated
We have not written a full review of this game.This is a catalogue entry: everything below comes from a source we can link, checked on a stated date. There is no score and no verdict here, because we only publish those after a reviewer has played the game and written it up properly. Our team may well have played this one. Until someone writes the review, we are not going to imply a verdict we have not put our name to.

What is Mark of the Ninja?

In Mark of the Ninja, you'll know what it is to truly be a ninja. You must be silent, agile and clever to outwit your opponents in a world of gorgeous scenery and flowing animation. Marked with cursed tattoos giving you heightened senses, every situation presents you with options.

Description as published by the developer on its own store page, read 30 August 2026. It is marketing copy, not our assessment.

The record

Catalogue facts
First releasedNot recorded
DeveloperKlei Entertainment
PublisherMicrosoft Studios
PlatformsPC
GenresPlatformer, Puzzle, Strategy
Languages6 supported

Source. Catalogue facts from Wikidata , seeded TBA. Store data from Steam, read 30 August 2026.

How was Mark of the Ninja received?

Players97%positive of 15,877 · Overwhelmingly Positive
Metacritic91critic aggregate, PC
Achievements38on Steam

Method. Player figures are Steam's own totals for the PC version, read 30 August 2026. The Metacritic score is the one Steam publishes on its store page and can lag the site itself. Metacritic page. Neither is our opinion. We have not published a review of this game.

Accessibility

1 declared features

Seeing

None declared

Hearing

None declared

Input

  • Full controller support

Difficulty

None declared

Method. Features the publisher declared on its own store page. A declaration is a floor, not a review.

What does it support?

Technical support
CapabilitySupport
Controllerfull support
Cloud savesYes
Cross-platform playNo
Mod supportNo official workshop
Online playSingle-player only
In-game purchasesNo
Steam Deckverified
Download sizeNot stated
Add-on contentNone listed
Age gate17+

Method. Read from the publisher's Steam listing on 30 August 2026. Describes the PC version. Console versions differ.

Is Mark of the Ninja worth it?

97% of 15,877 Steam reviews are positive, which Steam rates Overwhelmingly Positive. Its price is not listed, and critics score it 91/100. About 2 people were playing at once when we last checked, so it is still active.

That is the data, not a verdict for sale: whether it is worth it depends on the price you pay and what you want. We have not published our own review of this game.

How long is Mark of the Ninja? How long to beat it

Total play time for Mark of the Ninja is about 21 hours to do everything, and around 8.4 hours to reach the end of the main story. These are player-submitted times from HowLongToBeat, not our own, shown with the number of players behind each.

Mark of the Ninja length by how much you play
How you playHoursPlayers logged
Just the main story: straight through the critical path8.4h517
Main + the extras: story plus the side content most people do12.4h531
Completionist: everything: 100% the game21h214

Source: HowLongToBeat community submissions, read 2026-10-19.

Mark of the Ninja system requirements

The minimum requirements from Mark of the Ninja's Steam page. These are what it takes to launch and be playable, not to run at high settings.

Mark of the Ninja minimum requirements
Memory2 GB RAM (other games at this level)
ProcessorAMD Phenom 9750
GraphicsNVIDIA® GeForce® 7800 GT

Where Mark of the Ninja sits on the grid

Compare the whole catalogue

Mark of the Ninja plotted on the axes the GamingPickz Score is built from, on the full 0 to 100 scale so its position is its real one. Change either axis to see where it lands.

1 games have both

01000100Players →Popularity →

Players. The share of Steam reviews marked positive, pulled toward the catalogue average in proportion to how few reviews stand behind it. A game with 200 reviews moves a long way toward the average; one with 200,000 barely moves at all. Without this a title sitting at 100 percent on nine reviews outranks Half-Life 2 at 98 percent on 278,000.

Popularity. A blend of two things that are not the same. Audience is how many people wrote a Steam review, which is a floor on how many played it. Reach is how many language editions of Wikipedia document the game, which is cultural footprint rather than sales. A game can score high on one and low on the other: a huge free-to-play title has audience without reach, and a landmark console exclusive has reach without a Steam audience at all. Where both exist they are averaged; where only one does, that one carries it.

  • PC

Every point links to that game's entry. The value map and the reception map are fixed views of the same data.

See the ultimate grid

How positions are decided

No paid placement, no favouritism, live third-party data
  • Placed by the published method, not by us. Every coordinate is computed from the axis definitions and weights printed on this site. Nobody moves a point. See the axes.
  • Nothing here is paid for. No sponsored placements, no promoted slots, no arrangement of any kind affects a position. If that ever changes it will be labelled and sit outside the ranking.
  • No favouritism, including our own. The 16 games we have written full reviews of are scored by exactly the same formula as the other 1,510, from the same third-party inputs, and they land where it puts them. Our own opinion of a game does not enter its coordinates.
  • A position is not an endorsement. It says how a game was received and what it costs, not that we recommend it. Where we do recommend something, it carries a written review with a name on it.
  • Fetched from live third-party data. Player sentiment from Steam, critic aggregates as published on store pages, prices checked hourly, attention from Wikipedia. Each figure carries its source and the date it was read, and we do not adjust any of them.

Is Mark of the Ninja still active? Players right now

2concurrent playerssnapshot, 19 October 2026
3%busier than this shareof the 1,496 games we track
15,836Steam reviews writtenevery one an owner

Mark of the Ninja has a small, niche following: 2 people were playing at once when we last read Steam on 19 October 2026. This is a snapshot, not a live counter, and it is a recent concurrent reading rather than an all-time record. For what is trending across the catalogue right now, see the pulse.

How many people own Mark of the Ninja

1.0M–2.0MEstimated owners on Steama band, not a figure · SteamSpy
15,836Reviews writtena floor: every one owns it
2Playing at peak, recentlyconcurrent players

This is an estimate, not a sales figure, and the two are not interchangeable. SteamSpy samples public profiles and publishes a range; the range here spans a factor of 2.0, and that width is the honest part of it. We show both ends rather than a midpoint, because a midpoint would look like a measurement.

Steam only. Console and storefront sales are not counted, so a game that sold heavily elsewhere reads low here. Read on 19 October 2026. Where a publisher has announced a real unit figure, that appears separately and carries its source.

Estimated sales for Mark of the Ninja

These are estimates, not reported figures. Klei Entertainment has not published unit sales for Mark of the Ninja, and nobody outside the company can measure them. What follows is arithmetic on the review count, with the method printed below so you can check it or reject it.

476K–953KEstimated copies soldon Steam, lifetime

How this was calculated

Steam sales track review counts closely enough that dividing one by the other across games with published figures gives a usable multiplier. This is the standard method for estimating sales from outside a publisher.

Sales estimate working
Reviews on Steam15,877
Sales per review30 to 60
List priceNot recorded
Assumed average selling price33% to 66% of list
SteamSpy owner estimate1.0M–2.0M, a different measure, see below

What this cannot tell you

Steam only. Console, Epic, GOG and retail sales are not in here. For a game that sold heavily on PlayStation this is a fraction of the real number.

The band is wide because the method is imprecise. Review rates vary with price, genre, launch era and how insistently a game asks. Published analyses put the ratio between 30 and 60 for paid games, and we show the whole range rather than picking a point in it.

The owner estimate above measures something else. SteamSpy counts accounts that have the game, which includes free weekends, bundles, giveaways and gifts. It sits higher than a sales figure for that reason, and the two are not alternative answers to the same question.

Revenue is the shakiest line. It assumes an average selling price well below list because most copies move in sales, and it ignores regional pricing, refunds, key resellers and whatever deal the publisher actually has with Valve. Treat it as an order of magnitude, not a figure.

If Klei Entertainment publishes a real number we will use that instead and say where it came from. Our editorial policy covers how we handle figures we cannot verify.

What readers say about Mark of the Ninja

Reviews written by people who have played it. These are separate from the GamingPickz Score and are never averaged into it: that score comes from thousands of Steam reviews with a sample-size correction, and a handful of unverified ratings would distort it rather than improve it.

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Where Mark of the Ninja appears

The ranked lists and finder pages Mark of the Ninja qualifies for, from its own genre and platform to what it takes to run.

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Games like Mark of the Ninja

24 games overlap with Mark of the Ninja on the tags Steam players applied to it, on genre, and on theme. The closest are Braid, Little Nightmares and Bendy and the Dark Revival.

All 24 games like Mark of the Ninja

Mark of the Ninja head to head

Common questions about Mark of the Ninja

What platforms is Mark of the Ninja on?

Mark of the Ninja is available on PC.

Do players recommend Mark of the Ninja?

97% of 15,877 Steam reviews are positive, which Steam rates Overwhelmingly Positive. That is players rating it, not our review. We have not published a review of this game.

What is the Metacritic score for Mark of the Ninja?

91 out of 100 for the PC version, as published on the game's own Steam store page. Steam can lag Metacritic by a few points.

Does Mark of the Ninja work on Steam Deck?

Valve rates Mark of the Ninja as verified on the Steam Deck, from its own testing. That means it works out of the box with no configuration.

Who made Mark of the Ninja?

Mark of the Ninja was developed by Klei Entertainment and published by Microsoft Studios.

Is Mark of the Ninja worth it in 2026?

97% of 15,877 Steam reviews are positive (Overwhelmingly Positive), and its price is not listed. That is the strongest signal we hold; "worth it" depends on the price you pay and what you want, so weigh the sentiment against the current price above.

Is Mark of the Ninja dead?

No. About 2 people were in-game at once when we last read Steam's concurrent-player figure. Peak activity is higher; this is a recent snapshot, not the all-time peak.

What are the system requirements for Mark of the Ninja?

At minimum, Mark of the Ninja needs 2 GB RAM, a AMD Phenom 9750, a NVIDIA® GeForce® 7800 GT, from its Steam listing. That is what it takes to launch and be playable, not to run at high settings. Check it against your own PC on the can-I-run page.

How long does it take to beat Mark of the Ninja?

about 8.4 hours for the main story, 12.4 hours with the main extras, 21 hours to complete everything, from HowLongToBeat's player-submitted times. These are community medians, so your own run may be shorter or longer.